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* Now coma triggered on every attack types (bugreport:3100) * Added bonuses `bonus2 bComaRace,r,n;` and `bonus2 bComaClass,c,n;`, replacing the current usages of `bWeaponComaRace` and `bWeaponComaClass`. * This bonus has no effect for GVG and BG monsters. * Fixed Shockwave Trap (HT_SHOCKWAVE) SP reduction, should be % of MaxSP not % of 'current' SP. * Fixed #462, failure in `setunitdata` for NPC. Thank a91323, @julia40124009 * Fixed #470, changed SO_ARRULLO target to BL_CHAR. * Added skill flag INF2_HIT_TRAP (0x40000) to removed hardcoded 'skill that can hit traps'. * NOTE: Client-side's factor also determines that skill can be targeted to trap-type skill or not. Signed-off-by: Cydh Ramdh <cydh@pservero.com>
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