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Instances & Map Server Down #3386
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@heimdallcodex You need to use ISSUE TEMPLATE to describe your issue. |
I can confirm that as well..
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Sounds like you didn't properly merge the map update. I had these issues while testing but it's not present on master (68fccf4 at this point in time). |
Just to add, idk related or not:
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Well, i think this shoud be related with those recent "cleanups" (#2943) I was looking back to modifications and 10 days ago there was some fix related to instance destruction rolled and seems to still exists some serious problem happening here.. I think this should be rolled back while it is under code review because seems to had broken several parts of the emulator. |
Moving on reviewing the code, seems to be related to the merge of instance_start and map_num on the same vector, BEFORE, when a instance was added, the value of map_num was increased, this code is for a revision before the merge of the "cleanups":
Take a look at I guess there is some mess with map indexing with this new cleanup. |
I'll close this as it's a duplicate of the other issues (#3369). |
Thank you @aleos89 but my problem is NOT only linked to the instance OGH... but with a lot of official instances and it is since the last upgrade. Before it, I never had this kind of problems in two years. These instances have this problem.
If i do @mapexit during the instance (in local) i have this message :
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You can apply #3384 and it should resolve your issues. |
It did't. After a revert of it, #3347, my instances are perfectly functional (no any map server down and the walkable areas are good). Thank you for your help. |
rAthena Hash: 68fccf4
Client Date:
Description of Issue: Since the last update on my server (last Sunday), it has a problem with a lot of instances... When players make a team and launch an instance (for example Endless Tower or Old Glast Heim) all the walkable areas are mixed with the non-walkable areas... (we cannot walk in the walkable zone, and we could be warped on a black zone). I don't think it is a mapcache problem because when I go to the original map of the instance, I can walk normally... the problem is going when the server duplicates the map when an instance is launched... It is my first problem! After it, when the team leader breaks the team, or after the delay of the instance... the map server is down..
Modifications that may affect results:
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