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Clean up CMake files (#90)
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RobLoach committed May 18, 2020
1 parent 65bad19 commit 3e61557
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Showing 2 changed files with 52 additions and 53 deletions.
77 changes: 38 additions & 39 deletions projects/CMake/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -16,56 +16,55 @@ add_library(raygui INTERFACE)
file(GLOB sources ${RAYGUI_SRC}/*.h)
set(RAYGUI_HEADERS ${sources})
install(FILES
${RAYGUI_HEADERS} DESTINATION include
${RAYGUI_HEADERS} DESTINATION include
)
target_include_directories(raygui INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/../../src)
target_include_directories(raygui INTERFACE ${RAYGUI_SRC})

# Examples
if(${BUILD_RAYGUI_EXAMPLES})
find_package(Raylib)
find_package(Raylib)

# Get the sources together
set(example_dirs
custom_file_dialog
image_raw_importer
portable_window
scroll_panel
text_box_selection
controls_test_suite
image_exporter
property_list
standalone
text_editor
)
# Get the sources together
set(example_dirs
custom_file_dialog
image_raw_importer
portable_window
scroll_panel
text_box_selection
controls_test_suite
image_exporter
property_list
text_editor
)

set(example_sources)
set(example_resources)
set(example_sources)
set(example_resources)

foreach(example_dir ${example_dirs})
# Get the .c files
file(GLOB sources ${RAYGUI_EXAMPLES}/${example_dir}/*.c)
list(APPEND example_sources ${sources})
foreach(example_dir ${example_dirs})
# Get the .c files
file(GLOB sources ${RAYGUI_EXAMPLES}/${example_dir}/*.c)
list(APPEND example_sources ${sources})

# Any any resources
file(GLOB resources ${RAYGUI_EXAMPLES}/${example_dir}/resources/*)
list(APPEND example_resources ${resources})
endforeach()
# Any any resources
file(GLOB resources ${RAYGUI_EXAMPLES}/${example_dir}/resources/*)
list(APPEND example_resources ${resources})
endforeach()

# Do each example
foreach(example_source ${example_sources})
# Create the basename for the example
get_filename_component(example_name ${example_source} NAME)
string(REPLACE ".c" "${OUTPUT_EXT}" example_name ${example_name})
# Do each example
foreach(example_source ${example_sources})
# Create the basename for the example
get_filename_component(example_name ${example_source} NAME)
string(REPLACE ".c" "${OUTPUT_EXT}" example_name ${example_name})

# Setup the example
add_executable(${example_name} ${example_source})
# Setup the example
add_executable(${example_name} ${example_source})

target_link_libraries(${example_name} PUBLIC raylib raygui)
target_link_libraries(${example_name} PUBLIC raylib raygui)

string(REGEX MATCH ".*/.*/" resources_dir ${example_source})
string(APPEND resources_dir "resources")
endforeach()
string(REGEX MATCH ".*/.*/" resources_dir ${example_source})
string(APPEND resources_dir "resources")
endforeach()

# Copy all of the resource files to the destination
file(COPY ${example_resources} DESTINATION "resources/")
# Copy all of the resource files to the destination
file(COPY ${example_resources} DESTINATION "resources/")
endif()
28 changes: 14 additions & 14 deletions projects/CMake/cmake/FindRaylib.cmake
Original file line number Diff line number Diff line change
@@ -1,17 +1,17 @@
find_package(raylib 3.0.0 QUIET CONFIG)
if (NOT raylib_FOUND)
include(FetchContent)
FetchContent_Declare(
raylib
GIT_REPOSITORY https://github.com/raysan5/raylib.git
GIT_TAG 6a8b1079c13b7d5e1bddc0ecc86ad7e16fc2556d
)
FetchContent_GetProperties(raylib)
if (NOT raylib_POPULATED) # Have we downloaded raylib yet?
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(raylib)
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) # don't build the supplied examples
set(BUILD_GAMES OFF CACHE BOOL "" FORCE) # or games
add_subdirectory(${raylib_SOURCE_DIR} ${raylib_BINARY_DIR})
endif()
include(FetchContent)
FetchContent_Declare(
raylib
GIT_REPOSITORY https://github.com/raysan5/raylib.git
GIT_TAG df5c522049ddd82fba048a6bd069338999729d6a
)
FetchContent_GetProperties(raylib)
if (NOT raylib_POPULATED) # Have we downloaded raylib yet?
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(raylib)
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) # don't build the supplied examples
set(BUILD_GAMES OFF CACHE BOOL "" FORCE) # or games
add_subdirectory(${raylib_SOURCE_DIR} ${raylib_BINARY_DIR})
endif()
endif()

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