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Hello again..
Today I updated via brew to raylib 2.6.0 and now the DrawText() function outputs really blurry Text. It wasn't like this with raylib 2.5.0.
DrawText()
Grettings
The text was updated successfully, but these errors were encountered:
@HenningCode That could be related to HighDPI display... but you can just do:
SetTextureFilter(GetFontDefault().texture, FILTER_POINT);
Sorry, something went wrong.
Solved. That did the trick.
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Hello again..
Today I updated via brew to raylib 2.6.0 and now the
![Bildschirmfoto 2020-02-24 um 22 15 09](https://user-images.githubusercontent.com/57907680/75191920-9318ce80-5753-11ea-8ef4-880c25614594.png)
DrawText()
function outputs really blurry Text. It wasn't like this with raylib 2.5.0.Grettings
The text was updated successfully, but these errors were encountered: