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build: release v0.2.0.
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poirierlouis committed May 8, 2024
1 parent 1802b8a commit 7873841
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10 changes: 7 additions & 3 deletions CHANGELOG.md
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Expand Up @@ -5,16 +5,20 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [Unreleased]

------------------------

## [0.2.0] - 2024-05-08
### Fixed
- improve performance when tracking a big memory dump (~1500 bytes).
- only lookup for properties within boundaries of memory dump.
- only show hovered state when mouse is inside of MEMORY / PROPERTIES views.
- offset selection in DATA VIEWER.

### Added
- support to print data types Quaternion, EulerAngles, WorldPosition and
- support to print data types Quaternion, EulerAngles, WorldPosition and
WorldTransform.
- scroll to property's offset in MEMORY view when hovering it in PROPERTIES
- scroll to property's offset in MEMORY view when hovering it in PROPERTIES
view. No scroll when a property is selected.

------------------------
Expand All @@ -26,6 +30,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- CET api to allow other mods to track targets.

<!-- Table of releases -->
[Unreleased]: https://github.com/rayshader/cp2077-red-memorydump/compare/v0.1.0...HEAD
[Unreleased]: https://github.com/rayshader/cp2077-red-memorydump/compare/v0.2.0...HEAD
[0.2.0]: https://github.com/rayshader/cp2077-red-memorydump/compare/v0.1.0...v0.2.0
[0.1.0]: https://github.com/rayshader/cp2077-red-memorydump/releases/tag/v0.1.0
2 changes: 1 addition & 1 deletion CMakeLists.txt
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@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.27)
project(RedMemoryDump VERSION 0.1.0)
project(RedMemoryDump VERSION 0.2.0)

set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED YES)
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2 changes: 1 addition & 1 deletion bundle.mjs
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Expand Up @@ -9,7 +9,7 @@
import * as fs from 'fs';
import archiver from 'archiver';

const PLUGIN_VERSION = '0.1.0';
const PLUGIN_VERSION = '0.2.0';
const PLUGIN_NAME = 'RedMemoryDump';
const PLUGIN_LICENSE = 'LICENSE';
const PLUGIN_LIBRARY_PATH = `build/Release/${PLUGIN_NAME}.dll`;
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