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clientscheme_colors.res
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clientscheme_colors.res
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////////////////////////////////////////////////////////////////////////////////////////////////////
// BUDHUD COLORS
// ============================================================================================== //
// Change colors using RGBA values to customize your hud
// TF2 will have to be restarted for these changes to take effect
// Example of RGBA values: http://www.colorspire.com/
// The fourth number in an RGBA value controls opacity; 255 = fully visible, 0 = fully invisible
////////////////////////////////////////////////////////////////////////////////////////////////////
// MAC / OTHER USERS
// ============================================================================================== //
// Ensure that your text editor doesn't turn quotation marks (") into other variations such as a
// left double quotation mark (“).
////////////////////////////////////////////////////////////////////////////////////////////////////
Scheme
{
Colors
{
////////////////////////////////////////////////////////////////////////////////////////////////////
// Crosshair Colors
// ============================================================================================== //
// These crosshair colors are kept separated just in case you use multiple crosshairs and want to
// have different colors for each. Most will only use `hud_crosshair_1`
////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////
// Unified HUD Crosshairs
/////////////////////////
"hud_crosshair_1" "255 255 255 255" // Crosshair color
"hud_crosshair_1_flash" "240 134 049 255" // Flash on damage done
"hud_crosshair_2" "255 255 255 255" // Crosshair color
"hud_crosshair_2_flash" "240 134 049 255" // Flash on damage done
"hud_crosshair_3" "255 255 255 255" // Crosshair color
"hud_crosshair_3_flash" "240 134 049 255" // Flash on damage done
////////////////////
// Legacy Crosshairs
////////////////////
"hud_crosshair_whayay" "255 255 255 255" // Crosshair color
"hud_crosshair_whayay_flash" "240 134 049 255" // Flash on damage done
"hud_crosshair_knuckles" "255 255 255 255" // Crosshair color
"hud_crosshair_knuckles_flash" "240 134 049 255" // Flash on damage done
"hud_crosshair_fog" "255 255 255 255" // Crosshair color
"hud_crosshair_fog_flash" "240 134 049 255" // Flash on damage done
////////////////////////////////////////////////////////////////////////////////////////////////////
// Health
// ============================================================================================== //
// Health animations are controlled in `/budhud/scripts/hudanimations_manifest.txt`
////////////////////////////////////////////////////////////////////////////////////////////////////
"bh_Health_Main" "255 255 255 255"
"bh_Health_Shadow" "000 000 000 255"
"bh_Health_Low" "186 032 032 255"
"bh_Health_Buff" "000 153 255 255"
"bh_Health_Pickup" "240 134 049 255"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Ammo
// ============================================================================================== //
// Ammo animations are controlled in `/budhud/scripts/hudanimations_manifest.txt`
////////////////////////////////////////////////////////////////////////////////////////////////////
"bh_Ammo_Main" "255 255 255 255"
"bh_Ammo_Reserve" "255 255 255 255"
"bh_Ammo_Low" "186 032 032 255"
"bh_Ammo_Main_Shadow" "000 000 000 255"
"bh_Ammo_Reserve_Shadow" "000 000 000 255"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Customization: Ammo and Health Box
////////////////////////////////////////////////////////////////////////////////////////////////////
"bh_AmmoBox_Base" "150 150 150 125"
"bh_AmmoBox_Low" "186 032 032 255"
"bh_HealthBox_Base" "150 150 150 125"
"bh_HealthBox_Low" "186 032 032 125"
"bh_HealthBox_Buff" "000 153 255 125"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Damage Done & Heals Given
////////////////////////////////////////////////////////////////////////////////////////////////////
"bh_hudDMGDisplay" "243 157 048 255" // Static damage number that appears bottom center of screen
"bh_HealColor" "000 153 255 255" // Medigun/arrow heal color
"bh_UberDrop" "255 105 180 255" // Uber drop color
////////////////////////////////////////////////////////////////////////////////////////////////////
// TargetIDs
// These affect the health colors of the TargetID health background boxes
// Alpha value is set to 255 for the first three to allow TargetID team bar to appear behind
// specgui health. This allows `tf_hud_target_id_disable_floating_health 0` to work.
////////////////////////////////////////////////////////////////////////////////////////////////////
"bh_TargetID_Base" "150 150 150 255"
"bh_TargetID_Low" "186 032 032 255"
"bh_TargetID_Buff" "000 153 255 255"
"bh_TargetID_NameBG" "000 000 000 125" // Color of background behind player's name
////////////////////////////////////////////////////////////////////////////////////////////////////
// Uber Charge Meter
////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////
// Default Charge Meter Colors
//////////////////////////////
// Uber Meter
"bh_UberMeter_Base" "255 255 255 255" // Uber chargemeter fill color
"bh_UberMeter_Background" "150 150 150 255" // Uber chargemeter background
"bh_UberMeter_Flash1" "243 157 048 255" // When full, uber meter will change between these two values
"bh_UberMeter_Flash2" "204 093 027 255"
// Uber Percentage
"bh_UberLabel_Base" "255 255 255 255" // Uber percentage base color
"bh_UberLabel_Flash1" "243 157 048 255" // When full, uber percentage will change between these two values
"bh_UberLabel_Flash2" "204 093 027 255"
//////////////////////////////
// Rainbow Charge Meter Colors
//////////////////////////////
"bh_UberMeter_Rainbow1" "255 000 000 255"
"bh_UberMeter_Rainbow2" "255 127 000 255"
"bh_UberMeter_Rainbow3" "255 255 000 255"
"bh_UberMeter_Rainbow4" "000 255 000 255"
"bh_UberMeter_Rainbow5" "000 000 255 255"
"bh_UberMeter_Rainbow6" "075 000 130 255"
"bh_UberMeter_Rainbow7" "139 000 255 255"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Item Charge Meters
// Currently, these colors cannot be changed. They're set to bright pink so it's obvious if it's fixed.
////////////////////////////////////////////////////////////////////////////////////////////////////
"bh_meterfg" "254 002 209 255"
"bh_meterbg" "254 002 209 255"
"bh_metertext" "000 000 000 255" // disabledfgcolor2_override color
////////////////////////////////////////////////////////////////////////////////////////////////////
// Menu Colors
// ============================================================================================== //
// Controls the color of the text on the main menu.
////////////////////////////////////////////////////////////////////////////////////////////////////
//////////
// Default
//////////
"bh_menu_foreground1" "255 255 255 255" // White
"bh_menu_foreground2" "255 255 255 255" // White
"bh_menu_background1" "240 134 049 255" // Orange
"bh_menu_background2" "240 134 049 255" // Orange
//////////
// January
//////////
// "bh_menu_foreground1" "255 255 255 255" // White
// "bh_menu_foreground2" "255 255 255 255" // White
// "bh_menu_background1" "186 085 211 255" // Medium Orchid
// "bh_menu_background2" "070 130 180 255" // Steel Blue
//////////
// October
//////////
"bh_menu_foreground_october1" "255 255 255 255" // White
"bh_menu_foreground_october2" "255 255 255 255" // White
"bh_menu_background_october1" "124 016 173 255" // Spooky Purple
"bh_menu_background_october2" "241 088 002 255" // Spooky Orange
///////////
// December
///////////
"bh_menu_foreground_december1" "255 255 255 255" // White
"bh_menu_foreground_december2" "255 255 255 255" // White
"bh_menu_background_december1" "194 023 023 255" // Dark Red
"bh_menu_background_december2" "060 141 013 255" // Dark Green
////////////
// Synthwave
////////////
"bh_menu_foreground_synthwave1" "255 255 255 255" // White
"bh_menu_foreground_synthwave2" "255 255 255 255" // White
"bh_menu_background_synthwave1" "113 219 212 255" // Andes Sky
"bh_menu_background_synthwave2" "088 167 175 255" // Explorer Blue
////////////////////////////////////////////////////////////////////////////////////////////////////
// Stats Colors
// ============================================================================================== //
// Controls the color of the stat bars on your stats page and the "loading map" screen.
////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////
// Loading Screen Text Colors
/////////////////////////////
"bh_onyourway" "240 134 049 255"
"bh_mapname" "255 255 255 255"
"bh_maptype" "255 255 255 255"
//////////
// Default
//////////
"bh_bar1" "150 150 150 255"
"bh_bar2" "140 140 140 255"
"bh_bar3" "130 130 130 255"
"bh_bar4" "120 120 120 255"
"bh_bar5" "110 110 110 255"
"bh_bar6" "100 100 100 255"
"bh_bar7" "090 090 090 255"
"bh_bar8" "080 080 080 255"
"bh_bar9" "070 070 070 255"
//////////
// October
//////////
// "bh_bar1" "124 016 173 255"
// "bh_bar2" "027 165 044 255"
// "bh_bar3" "241 088 002 255"
// "bh_bar4" "124 016 173 255"
// "bh_bar5" "027 165 044 255"
// "bh_bar6" "241 088 002 255"
// "bh_bar7" "124 016 173 255"
// "bh_bar8" "027 165 044 255"
// "bh_bar9" "241 088 002 255"
///////////
// December
///////////
// "bh_bar1" "060 141 013 255"
// "bh_bar2" "194 023 023 255"
// "bh_bar3" "060 141 013 255"
// "bh_bar4" "194 023 023 255"
// "bh_bar5" "060 141 013 255"
// "bh_bar6" "194 023 023 255"
// "bh_bar7" "060 141 013 255"
// "bh_bar8" "194 023 023 255"
// "bh_bar9" "060 141 013 255"
//////////
// January
//////////
// "bh_bar1" "186 085 211 255"
// "bh_bar2" "070 130 180 255"
// "bh_bar3" "186 085 211 255"
// "bh_bar4" "070 130 180 255"
// "bh_bar5" "186 085 211 255"
// "bh_bar6" "070 130 180 255"
// "bh_bar7" "186 085 211 255"
// "bh_bar8" "070 130 180 255"
// "bh_bar9" "186 085 211 255"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Core Colors
// ============================================================================================== //
// These tend to be colors you don't want to mess with, as they affect many aspects of the hud
////////////////////////////////////////////////////////////////////////////////////////////////////
"bh_white" "255 255 255 255"
"bh_white_t" "255 255 255 150"
"bh_black" "000 000 000 255"
"bh_lblue" "000 153 255 255"
"bh_dgray" "100 100 100 255"
"bh_gray" "150 150 150 255"
"bh_gray_t" "150 150 150 064"
"bh_lorange" "243 157 048 255"
"bh_dorange" "204 093 027 255"
"bh_orange" "240 134 049 255"
"bh_orange_t" "240 134 049 064"
"bh_green" "077 116 085 255"
"bh_bgreen" "050 205 050 255"
"bh_red" "159 055 055 255"
"bh_red_t" "159 055 055 128"
"bh_red_tt" "159 055 055 64"
"bh_bred" "245 050 041 255"
"bh_blue" "101 122 140 255"
"bh_blue_t" "101 122 140 128"
"bh_blue_tt" "101 122 140 064"
"bh_blank" "000 000 000 000"
"bh_yellow" "231 181 059 255"
"bh_Shadow" "000 000 000 255"
"bh_isError" "254 002 209 255" // Bright pink to locate
////////////////////////////////////////////////////////////////////////////////////////////////////
// Themes - Experimental
////////////////////////////////////////////////////////////////////////////////////////////////////
// Standard
"bh_Theme_TextAccent" "240 134 049 255"
"bh_Theme_TextSecondary" "255 255 255 255"
"bh_Theme_BG00" "015 015 015 255"
"bh_Theme_BG20" "025 025 025 255"
"bh_Theme_BG30" "035 035 035 255"
"bh_Theme_BG40" "045 045 045 255"
"bh_Theme_BG60" "065 065 065 255"
"bh_ButtonBlank" "000 000 000 000"
"bh_ButtonDepressed" "255 255 255 255"
"bh_ItemPanel" "035 035 035 255"
"bh_MouseOverBG" "035 035 035 255" // Item mouse-over BG color
"bh_border" "150 150 150 255" // Color of all budhud borders (buttons, etc)
"bh_BGStandard" "000 000 000 100"
"bh_BGAverage" "000 000 000 170"
"bh_BGDarker" "000 000 000 240"
"bh_BGLighter" "150 150 150 255"
"bh_BGBlue" "070 130 180 090"
"bh_BGRed" "205 050 050 090"
"QualityColorNormal" "150 150 150 255" // Stock item color (item is selected)
"TFOrange" "085 085 085 255" // Backpack page number BG (selected page color)
"Orange" "240 134 049 255" // Used in vote menu headers (I believe)
"LightRed" "254 002 209 255" // Bright pink to locate
"LighterRed" "254 002 209 255" // Bright pink to locate
"TanLight" "255 255 255 255" // Used in far too many places to want to do anything but change it here
"TanDark" "255 255 255 255" // Used in advanced options
"HudOffWhite" "255 255 255 255"
// Engineer HUD Specific
"LowHealthRed" "159 055 055 255" // When building is low health or is in first stage of building
"ProgressOffWhite" "255 255 255 255" // Right build progress and ammo bars
"ProgressBackground" "150 150 150 255" // Right `Building...` Progress color BG, ItemEffectMeter BG
"HealthBgGrey" "080 080 080 255" // Left build progress bar
"LabelDark" "000 000 000 255" // Blog text
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// BASE SETTINGS
// ============================================================================================== //
// These are various BaseSettings values that affect various parts of the hud
////////////////////////////////////////////////////////////////////////////////////////////////////
BaseSettings
{
// MOTD panel scrollbar size (not friends list)
"ScrollBar.Wide" "8"
// Friends list scrollbar colors
"ScrollBarSlider.FgColor" "bh_white"
"ScrollBarSlider.BgColor" "bh_blank"
"Slider.NobColor" "bh_yellow"
// Scoreboard
// Highlighted player
"SectionedListPanel.OutOfFocusSelectedBgColor" "065 065 065 25"
// Context menu (backpack, medal select on main menu, etc)
// Font: HudFontMediumSecondary
"Menu.TextColor" "bh_white"
"Menu.BgColor" "bh_Theme_BG20"
"Menu.ArmedTextColor" "bh_orange"
"Menu.ArmedBgColor" "bh_Theme_BG40"
"Menu.TextInset" "10"
// Weapon Selection Colors
"SelectionNumberFg" "255 255 255 255"
"SelectionTextFg" "255 255 255 255"
"SelectionEmptyBoxBg" "0 0 0 80"
"SelectionBoxBg" "0 0 0 80"
"SelectionSelectedBoxBg" "0 0 0 190"
// Hint message colors
// Bottom center (surf timers/etc)
"HintMessageFg" "255 255 255 255"
"HintMessageBg" "000 000 000 060"
// Controls color of HudHintKeyDisplay (surf/jump timer)
"FgColor" "255 255 255 255"
// Vote menu (center left)
// CHudMenu
"ItemColor" "255 255 255 255"
"MenuColor" "255 255 255 255"
"MenuBoxBg" "000 000 000 100"
// vgui_controls color specifications
ReplayBrowser.Details.TitleEdit.Carat.FgColor "bh_Theme_TextAccent"
Replay.RenderDialog.BgColor "30 30 30 255"
Econ.Button.BgColor "bh_Theme_BG20"
Econ.Button.FgColor "bh_Theme_TextSecondary"
Econ.Button.ArmedBgColor "bh_Theme_BG30"
Econ.Button.ArmedFgColor "bh_Theme_TextAccent"
Econ.Button.DepressedBgColor "bh_Theme_BG30"
Econ.Button.DepressedFgColor "bh_ButtonDepressed"
// Loadout presets
Econ.Button.PresetDefaultColorFg "bh_Theme_TextSecondary"
Econ.Button.PresetArmedColorFg "bh_Theme_TextSecondary"
Econ.Button.PresetDepressedColorFg "bh_Theme_TextSecondary"
Econ.Button.PresetDefaultColorBg "150 150 150 255"
Econ.Button.PresetArmedColorBg "50 50 50 255"
Econ.Button.PresetDepressedColorBg "25 25 25 255"
// Backpack page numbers
Button.TextColor "bh_Theme_TextSecondary"
Button.BgColor "bh_Theme_BG20"
Button.ArmedTextColor "bh_white"
Button.ArmedBgColor "bh_Theme_BG30"
Button.SelectedTextColor "bh_white"
Button.SelectedBgColor "bh_Theme_BG20"
Button.DepressedTextColor "bh_white"
Button.DepressedBgColor "bh_Theme_BG30"
// Backpack "Stock Items" checkmark
CheckButton.TextColor "bh_white"
CheckButton.SelectedTextColor "bh_white"
CheckButton.BgColor "bh_black"
CheckButton.Border1 "bh_white" // Left
CheckButton.Border2 "bh_white" // Right
CheckButton.Check "bh_white" // Color of the check itself
CheckButton.HighlightFgColor "bh_white"
}
}