Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

A lot of random things including sprays can be transparent with transparent viewmodels on #466

Closed
BeastyBoss-303 opened this issue Feb 24, 2024 · 1 comment

Comments

@BeastyBoss-303
Copy link

also character outlines can cause the screen to darken and the outline to cover the players causing them to appear all (mostly) blue/all (mostly) red

@rbjaxter
Copy link
Owner

There's not really anything I can do about any of that unfortunately, that's just typically the nature of transparent viewmodels and how they apply their transparency. However if you used a different hud with transparent viewmodels and did not have the same problems, that'd be something I could look into. But historically they've always had some weird quirks to them

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants