working on the movement dynamics now. Added the project to github to facilitate working on multiple machines.
when i load dutch gammon, the white pieces are displayed as black
- check a move against dice before committing it
- bundling the individual moves into a transaction.
- make moving off the bar posible
- easily replaced dice randomizer
- make transparent board layout pieces so that I can...
- highlight cells based on:
- move in progress
- possible moves
- highlight can change the onClick of each cell so that if you click on a dead cell (because either you don't have any pieces on it or you can't land there) This is an important feature becuase it allows a person who doesn't know the game yet to be guided in where to go.
- integrate gameplay to a a server or blockchain
- will i need to redo the whole game logic in solidity?
- interface between the two will be by transaction
- save game logs to local storage and...
- build game layout based on the local storage saved game(s)