Bump catch2 version to allow builds on Apple M1 #3641
Merged
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What does this implement/fix? Explain your changes.
This updates catch2 version which caused the build on Apple's M1 to fail
Any other comments?
Generally, builds run fine, I've both built against the official Python 3.9 with universal binaries which was just released, miniforge's python3.9 and a miniforge's 3.8 environments.
For people trying to build this on the M1 I would recommend getting all binary dependencies with miniforge.
Code signing caused issues as well - unfortunately the fix suggested in the rdkit docs didn't work so I had to sign all
.dylibs
using an actual apple developer account (codesign -f -s "<yourid>" $HOME/miniconda3/lib/*/*.so
)