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1. Implement random tree. - derive from base::Planner, implement solve, clear, and getPlannerData (DONE) - solve for exact solution if found (DONE) - solve for approx path that ends in closest state to goal (DONE) 2. Create 2D environments (DONE) - Go around - 2 squares with corners: - [(-0.5,0.5),(-0.5,-0.5),(-0.25,-0.5),(-0.25,0.5)] - [(0.25,-0.25),(0.25,-0.5),(-0.25,-0.5),(-0.25,-0.25)] - Narrow path - 2 squares with corners: - [(-1.0,0.5),(-1.0,-0.5),(-0.25,-0.5),(-0.25,0.5)] - [(1.0,0.5),(1.0,-0.5),(0.25,-0.5),(0.25,0.5)] 3. Create exact collision checking methods - point robot (DONE) - circle robot radius = 0.1 (can change in plotsolution.py) (DONE) - side length of square robot = 0.25 (can also change) (DONE) 4. Compute motion plans for different robot geometries using random tree. - Visualize the world (DONE) 5. Compare random tree with PRM,EST,RRT using benchmark class - need 20 independent runs for each planner (DONE)
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