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RNTrackPlayer.swift
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RNTrackPlayer.swift
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//
// RNTrackPlayer.swift
// RNTrackPlayer
//
// Created by David Chavez on 13.08.17.
// Copyright © 2017 David Chavez. All rights reserved.
//
import Foundation
import MediaPlayer
@objc(RNTrackPlayer)
public class RNTrackPlayer: RCTEventEmitter {
// MARK: - Attributes
private var hasInitialized = false
private lazy var player: QueuedAudioPlayer = {
let player = QueuedAudioPlayer()
player.bufferDuration = 1
// disable auto advance, so that we can control the order of
// operations in order to send accurate event data
player.automaticallyPlayNextSong = false
return player
}()
// MARK: - Lifecycle Methods
deinit {
reset(resolve: { _ in }, reject: { _, _, _ in })
}
// MARK: - RCTEventEmitter
override public static func requiresMainQueueSetup() -> Bool {
return true;
}
@objc(constantsToExport)
override public func constantsToExport() -> [AnyHashable: Any] {
return [
"STATE_NONE": AVPlayerWrapperState.idle.rawValue,
"STATE_READY": AVPlayerWrapperState.ready.rawValue,
"STATE_PLAYING": AVPlayerWrapperState.playing.rawValue,
"STATE_PAUSED": AVPlayerWrapperState.paused.rawValue,
"STATE_STOPPED": AVPlayerWrapperState.idle.rawValue,
"STATE_BUFFERING": AVPlayerWrapperState.loading.rawValue,
"TRACK_PLAYBACK_ENDED_REASON_END": PlaybackEndedReason.playedUntilEnd.rawValue,
"TRACK_PLAYBACK_ENDED_REASON_JUMPED": PlaybackEndedReason.jumpedToIndex.rawValue,
"TRACK_PLAYBACK_ENDED_REASON_NEXT": PlaybackEndedReason.skippedToNext.rawValue,
"TRACK_PLAYBACK_ENDED_REASON_PREVIOUS": PlaybackEndedReason.skippedToPrevious.rawValue,
"TRACK_PLAYBACK_ENDED_REASON_STOPPED": PlaybackEndedReason.playerStopped.rawValue,
"PITCH_ALGORITHM_LINEAR": PitchAlgorithm.linear.rawValue,
"PITCH_ALGORITHM_MUSIC": PitchAlgorithm.music.rawValue,
"PITCH_ALGORITHM_VOICE": PitchAlgorithm.voice.rawValue,
"CAPABILITY_PLAY": Capability.play.rawValue,
"CAPABILITY_PLAY_FROM_ID": "NOOP",
"CAPABILITY_PLAY_FROM_SEARCH": "NOOP",
"CAPABILITY_PAUSE": Capability.pause.rawValue,
"CAPABILITY_STOP": Capability.stop.rawValue,
"CAPABILITY_SEEK_TO": Capability.seek.rawValue,
"CAPABILITY_SKIP": "NOOP",
"CAPABILITY_SKIP_TO_NEXT": Capability.next.rawValue,
"CAPABILITY_SKIP_TO_PREVIOUS": Capability.previous.rawValue,
"CAPABILITY_SET_RATING": "NOOP",
"CAPABILITY_JUMP_FORWARD": Capability.jumpForward.rawValue,
"CAPABILITY_JUMP_BACKWARD": Capability.jumpBackward.rawValue,
"CAPABILITY_LIKE": Capability.like.rawValue,
"CAPABILITY_DISLIKE": Capability.dislike.rawValue,
"CAPABILITY_BOOKMARK": Capability.bookmark.rawValue,
]
}
@objc(supportedEvents)
override public func supportedEvents() -> [String] {
return [
"playback-queue-ended",
"playback-state",
"playback-error",
"playback-track-changed",
"remote-stop",
"remote-pause",
"remote-play",
"remote-duck",
"remote-next",
"remote-seek",
"remote-previous",
"remote-jump-forward",
"remote-jump-backward",
"remote-like",
"remote-dislike",
"remote-bookmark",
]
}
func setupInterruptionHandling() {
let notificationCenter = NotificationCenter.default
notificationCenter.removeObserver(self)
notificationCenter.addObserver(self,
selector: #selector(handleInterruption),
name: AVAudioSession.interruptionNotification,
object: nil)
}
@objc func handleInterruption(notification: Notification) {
guard let userInfo = notification.userInfo,
let typeValue = userInfo[AVAudioSessionInterruptionTypeKey] as? UInt,
let type = AVAudioSession.InterruptionType(rawValue: typeValue) else {
return
}
if type == .began {
// Interruption began, take appropriate actions
self.sendEvent(withName: "remote-duck", body: [
"paused": true
])
}
else if type == .ended {
if let optionsValue = userInfo[AVAudioSessionInterruptionOptionKey] as? UInt {
let options = AVAudioSession.InterruptionOptions(rawValue: optionsValue)
if options.contains(.shouldResume) {
// Interruption Ended - playback should resume
self.sendEvent(withName: "remote-duck", body: [
"paused": false
])
} else {
// Interruption Ended - playback should NOT resume
self.sendEvent(withName: "remote-duck", body: [
"permanent": true
])
}
}
}
}
// MARK: - Bridged Methods
@objc(setupPlayer:resolver:rejecter:)
public func setupPlayer(config: [String: Any], resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
if hasInitialized {
resolve(NSNull())
return
}
setupInterruptionHandling();
// configure if player waits to play
let autoWait: Bool = config["waitForBuffer"] as? Bool ?? false
player.automaticallyWaitsToMinimizeStalling = autoWait
// configure audio session - category, options & mode
var sessionCategory: AVAudioSession.Category = .playback
var sessionCategoryOptions: AVAudioSession.CategoryOptions = []
var sessionCategoryMode: AVAudioSession.Mode = .default
if
let sessionCategoryStr = config["iosCategory"] as? String,
let mappedCategory = SessionCategory(rawValue: sessionCategoryStr) {
sessionCategory = mappedCategory.mapConfigToAVAudioSessionCategory()
}
let sessionCategoryOptsStr = config["iosCategoryOptions"] as? [String]
let mappedCategoryOpts = sessionCategoryOptsStr?.compactMap { SessionCategoryOptions(rawValue: $0)?.mapConfigToAVAudioSessionCategoryOptions() } ?? []
sessionCategoryOptions = AVAudioSession.CategoryOptions(mappedCategoryOpts)
if
let sessionCategoryModeStr = config["iosCategoryMode"] as? String,
let mappedCategoryMode = SessionCategoryMode(rawValue: sessionCategoryModeStr) {
sessionCategoryMode = mappedCategoryMode.mapConfigToAVAudioSessionCategoryMode()
}
try? AVAudioSession.sharedInstance().setCategory(sessionCategory, mode: sessionCategoryMode, options: sessionCategoryOptions)
// setup event listeners
player.event.stateChange.addListener(self) { [weak self] state in
self?.sendEvent(withName: "playback-state", body: ["state": state.rawValue])
}
player.event.fail.addListener(self) { [weak self] error in
self?.sendEvent(withName: "playback-error", body: ["error": error?.localizedDescription])
}
player.event.playbackEnd.addListener(self) { [weak self] reason in
guard let `self` = self else { return }
if reason == .playedUntilEnd {
// playbackEnd is called twice at the end of a track;
// we ignore .skippedToNext and only fire an event
// for .playedUntilEnd
// nextTrack might be nil if there are no more, but still send the event for consistency
self.sendEvent(withName: "playback-track-changed", body: [
"track": (self.player.currentItem as? Track)?.id,
"position": self.player.currentTime,
"nextTrack": (self.player.nextItems.first as? Track)?.id,
])
if self.player.nextItems.count == 0 {
// fire an event for the queue ending
self.sendEvent(withName: "playback-queue-ended", body: [
"track": (self.player.currentItem as? Track)?.id,
"position": self.player.currentTime,
])
} else {
// we are not using automaticallyPlayNextSong on the player in order
// to be in control of specifically when the above events are sent
// so, attempt to go to the next track now
try? self.player.next()
}
}
}
player.remoteCommandController.handleChangePlaybackPositionCommand = { [weak self] event in
if let event = event as? MPChangePlaybackPositionCommandEvent {
self?.sendEvent(withName: "remote-seek", body: ["position": event.positionTime])
return MPRemoteCommandHandlerStatus.success
}
return MPRemoteCommandHandlerStatus.commandFailed
}
player.remoteCommandController.handleNextTrackCommand = { [weak self] _ in
self?.sendEvent(withName: "remote-next", body: nil)
return MPRemoteCommandHandlerStatus.success
}
player.remoteCommandController.handlePauseCommand = { [weak self] _ in
self?.sendEvent(withName: "remote-pause", body: nil)
return MPRemoteCommandHandlerStatus.success
}
player.remoteCommandController.handlePlayCommand = { [weak self] _ in
self?.sendEvent(withName: "remote-play", body: nil)
return MPRemoteCommandHandlerStatus.success
}
player.remoteCommandController.handlePreviousTrackCommand = { [weak self] _ in
self?.sendEvent(withName: "remote-previous", body: nil)
return MPRemoteCommandHandlerStatus.success
}
player.remoteCommandController.handleSkipBackwardCommand = { [weak self] event in
if let command = event.command as? MPSkipIntervalCommand,
let interval = command.preferredIntervals.first {
self?.sendEvent(withName: "remote-jump-backward", body: ["interval": interval])
return MPRemoteCommandHandlerStatus.success
}
return MPRemoteCommandHandlerStatus.commandFailed
}
player.remoteCommandController.handleSkipForwardCommand = { [weak self] event in
if let command = event.command as? MPSkipIntervalCommand,
let interval = command.preferredIntervals.first {
self?.sendEvent(withName: "remote-jump-forward", body: ["interval": interval])
return MPRemoteCommandHandlerStatus.success
}
return MPRemoteCommandHandlerStatus.commandFailed
}
player.remoteCommandController.handleStopCommand = { [weak self] _ in
self?.sendEvent(withName: "remote-stop", body: nil)
return MPRemoteCommandHandlerStatus.success
}
player.remoteCommandController.handleTogglePlayPauseCommand = { [weak self] _ in
if self?.player.playerState == .paused {
self?.sendEvent(withName: "remote-play", body: nil)
return MPRemoteCommandHandlerStatus.success
}
self?.sendEvent(withName: "remote-pause", body: nil)
return MPRemoteCommandHandlerStatus.success
}
player.remoteCommandController.handleLikeCommand = { [weak self] _ in
self?.sendEvent(withName: "remote-like", body: nil)
return MPRemoteCommandHandlerStatus.success
}
player.remoteCommandController.handleDislikeCommand = { [weak self] _ in
self?.sendEvent(withName: "remote-dislike", body: nil)
return MPRemoteCommandHandlerStatus.success
}
player.remoteCommandController.handleBookmarkCommand = { [weak self] _ in
self?.sendEvent(withName: "remote-bookmark", body: nil)
return MPRemoteCommandHandlerStatus.success
}
hasInitialized = true
resolve(NSNull())
}
@objc(destroy)
public func destroy() {
print("Destroying player")
}
@objc(updateOptions:resolver:rejecter:)
public func update(options: [String: Any], resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
let capabilitiesStr = options["capabilities"] as? [String]
let capabilities = capabilitiesStr?.compactMap { Capability(rawValue: $0) } ?? []
let remoteCommands = capabilities.map { capability in
capability.mapToPlayerCommand(jumpInterval: options["jumpInterval"] as? NSNumber,
likeOptions: options["likeOptions"] as? [String: Any],
dislikeOptions: options["dislikeOptions"] as? [String: Any],
bookmarkOptions: options["bookmarkOptions"] as? [String: Any])
}
player.enableRemoteCommands(remoteCommands)
resolve(NSNull())
}
@objc(add:before:resolver:rejecter:)
public func add(trackDicts: [[String: Any]], before trackId: String?, resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
UIApplication.shared.beginReceivingRemoteControlEvents();
}
var tracks = [Track]()
for trackDict in trackDicts {
guard let track = Track(dictionary: trackDict) else {
reject("invalid_track_object", "Track is missing a required key", nil)
return
}
tracks.append(track)
}
print("Adding tracks:", tracks)
if let trackId = trackId {
guard let insertIndex = player.queueManager.items.firstIndex(where: { ($0 as! Track).id == trackId })
else {
reject("track_not_in_queue", "Given track ID was not found in queue", nil)
return
}
try? player.add(items: tracks, at: insertIndex)
} else {
if (player.currentItem == nil && tracks.count > 0) {
sendEvent(withName: "playback-track-changed", body: [
"track": nil,
"position": 0,
"nextTrack": tracks.first!.id
])
}
try? player.add(items: tracks, playWhenReady: false)
}
resolve(NSNull())
}
@objc(remove:resolver:rejecter:)
public func remove(tracks ids: [String], resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Removing tracks:", ids)
var indexesToRemove: [Int] = []
for id in ids {
if let index = player.queueManager.items.firstIndex(where: { ($0 as! Track).id == id }) {
if index == player.queueManager.currentIndex { return }
indexesToRemove.append(index)
}
}
for index in indexesToRemove {
try? player.removeItem(at: index)
}
resolve(NSNull())
}
@objc(removeUpcomingTracks:rejecter:)
public func removeUpcomingTracks(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Removing upcoming tracks")
player.removeUpcomingItems()
resolve(NSNull())
}
@objc(skip:resolver:rejecter:)
public func skip(to trackId: String, resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
guard let trackIndex = player.queueManager.items.firstIndex(where: { ($0 as! Track).id == trackId })
else {
reject("track_not_in_queue", "Given track ID was not found in queue", nil)
return
}
sendEvent(withName: "playback-track-changed", body: [
"track": (player.currentItem as? Track)?.id,
"position": player.currentTime,
"nextTrack": trackId,
])
print("Skipping to track:", trackId)
try? player.jumpToItem(atIndex: trackIndex, playWhenReady: player.playerState == .playing)
resolve(NSNull())
}
@objc(skipToNext:rejecter:)
public func skipToNext(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Skipping to next track")
do {
sendEvent(withName: "playback-track-changed", body: [
"track": (player.currentItem as? Track)?.id,
"position": player.currentTime,
"nextTrack": (player.nextItems.first as? Track)?.id,
])
try player.next()
resolve(NSNull())
} catch (_) {
reject("queue_exhausted", "There is no tracks left to play", nil)
}
}
@objc(skipToPrevious:rejecter:)
public func skipToPrevious(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Skipping to next track")
do {
sendEvent(withName: "playback-track-changed", body: [
"track": (player.currentItem as? Track)?.id,
"position": player.currentTime,
"nextTrack": (player.previousItems.last as? Track)?.id,
])
try player.previous()
resolve(NSNull())
} catch (_) {
reject("no_previous_track", "There is no previous track", nil)
}
}
@objc(reset:rejecter:)
public func reset(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Resetting player.")
player.stop()
resolve(NSNull())
DispatchQueue.main.async {
UIApplication.shared.endReceivingRemoteControlEvents();
}
}
@objc(play:rejecter:)
public func play(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Starting/Resuming playback")
try? AVAudioSession.sharedInstance().setActive(true)
player.play()
resolve(NSNull())
}
@objc(pause:rejecter:)
public func pause(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Pausing playback")
player.pause()
resolve(NSNull())
}
@objc(stop:rejecter:)
public func stop(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Stopping playback")
player.stop()
resolve(NSNull())
}
@objc(seekTo:resolver:rejecter:)
public func seek(to time: Double, resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Seeking to \(time) seconds")
player.seek(to: time)
resolve(NSNull())
}
@objc(setVolume:resolver:rejecter:)
public func setVolume(level: Float, resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Setting volume to \(level)")
player.volume = level
resolve(NSNull())
}
@objc(getVolume:rejecter:)
public func getVolume(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Getting current volume")
resolve(player.volume)
}
@objc(setRate:resolver:rejecter:)
public func setRate(rate: Float, resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Setting rate to \(rate)")
player.rate = rate
resolve(NSNull())
}
@objc(getRate:rejecter:)
public func getRate(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
print("Getting current rate")
resolve(player.rate)
}
@objc(getTrack:resolver:rejecter:)
public func getTrack(id: String, resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
guard let track = player.queueManager.items.first(where: { ($0 as! Track).id == id })
else {
reject("track_not_in_queue", "Given track ID was not found in queue", nil)
return
}
resolve((track as? Track)?.toObject())
}
@objc(getQueue:rejecter:)
public func getQueue(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
let serializedQueue = player.queueManager.items.map { ($0 as! Track).toObject() }
resolve(serializedQueue)
}
@objc(getCurrentTrack:rejecter:)
public func getCurrentTrack(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
resolve((player.currentItem as? Track)?.id)
}
@objc(getDuration:rejecter:)
public func getDuration(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
resolve(player.duration)
}
@objc(getBufferedPosition:rejecter:)
public func getBufferedPosition(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
resolve(player.bufferedPosition)
}
@objc(getPosition:rejecter:)
public func getPosition(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
resolve(player.currentTime)
}
@objc(getState:rejecter:)
public func getState(resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
resolve(player.playerState.rawValue)
}
@objc(updateMetadataForTrack:properties:resolver:rejecter:)
public func updateMetadata(for trackId: String, properties: [String: Any], resolve: RCTPromiseResolveBlock, reject: RCTPromiseRejectBlock) {
guard let track = player.queueManager.items.first(where: { ($0 as! Track).id == trackId }) as? Track
else {
reject("track_not_in_queue", "Given track ID was not found in queue", nil)
return
}
track.updateMetadata(dictionary: properties)
if (player.currentItem as! Track).id == track.id {
player.nowPlayingInfoController.set(keyValues: [
MediaItemProperty.artist(track.artist),
MediaItemProperty.title(track.title),
MediaItemProperty.albumTitle(track.album),
])
track.getArtwork { [weak self] image in
if let image = image {
let artwork = MPMediaItemArtwork(boundsSize: image.size, requestHandler: { (size) -> UIImage in
return image
})
self?.player.nowPlayingInfoController.set(keyValue: MediaItemProperty.artwork(artwork))
}
}
}
}
}