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# Auto detect text files and perform LF normalization | ||
* text=auto | ||
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# Custom for Visual Studio | ||
*.cs diff=csharp | ||
*.sln merge=union | ||
*.csproj merge=union | ||
*.vbproj merge=union | ||
*.fsproj merge=union | ||
*.dbproj merge=union | ||
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# Standard to msysgit | ||
*.doc diff=astextplain | ||
*.DOC diff=astextplain | ||
*.docx diff=astextplain | ||
*.DOCX diff=astextplain | ||
*.dot diff=astextplain | ||
*.DOT diff=astextplain | ||
*.pdf diff=astextplain | ||
*.PDF diff=astextplain | ||
*.rtf diff=astextplain | ||
*.RTF diff=astextplain |
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## The quick version | ||
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1. Open `ReactiveUI_Net4Only.sln` in VS2010 / VS2012 | ||
1. Run tests, build ReactiveUI.sln in VS2012 on Win8 | ||
1. Submit PR | ||
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## How to start hacking on ReactiveUI (the more verbose version) | ||
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1. Fork and Clone the source | ||
1. Create a new branch for your feature / bugfix | ||
1. Open the ReactiveUI_Net4Only.sln solution - this is the one you should use unless you're hacking on platform-specific code. | ||
1. Run all the tests, make sure they pass. | ||
1. Write some new tests that fail | ||
1. Make your change | ||
1. See those same tests pass! Hurrah! | ||
1. Build ReactiveUI.sln, see if you broke any other platforms (easy to do, sadly) | ||
1. Push that branch to GitHub (`git push -u origin my-cool-new-feature`) | ||
1. Go to your fork on GitHub, you should see a button with your branch next to it labeled 'Pull Request' | ||
1. Type up some information about your change | ||
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## To make a new NuGet release for private use | ||
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*This looks hard, but once you get your environment set up, it's really only 'Build in VS, build in Mono, run script'* | ||
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1. Put the source into DropBox or another way you can share the same folder between a Mac and a PC (Parallels Shared Folders works too) | ||
1. Edit `**/AssemblyInfo.cs` (i.e. every file named AssemblyInfo.cs) and bump the versions | ||
1. Edit `NuGet/**/*.nuspec` (every nuspec file under the root NuGet folder) and do the same. Make sure to bump the dependent versions too! | ||
1. Open ReactiveUI.sln and build it in Release mode under VS2012 on Windows 8 with the WP8 SDK installed (nothing earlier is supported) | ||
1. Open MonoDevelop, and build ReactiveUI_Mono.sln in Release mode | ||
1. Back on the PC, run `MakeRelease.ps1` | ||
1. You'll end up with two new folders, `Release` and `Nuget-Release`, as well as the `.nupkg` files in the root directory. | ||
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## Some quirks | ||
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* The only 100% guaranteed .sln files to be maintained are ReactiveUI_Net4Only.sln and ReactiveUI.sln - the others may be missing projects | ||
## The quick version | ||
|
||
1. Open `ReactiveUI_Net4Only.sln` in VS2010 / VS2012 | ||
1. Run tests, build ReactiveUI.sln in VS2012 on Win8 | ||
1. Submit PR | ||
|
||
|
||
## How to start hacking on ReactiveUI (the more verbose version) | ||
|
||
1. Fork and Clone the source | ||
1. Create a new branch for your feature / bugfix | ||
1. Open the ReactiveUI_Net4Only.sln solution - this is the one you should use unless you're hacking on platform-specific code. | ||
1. Run all the tests, make sure they pass. | ||
1. Write some new tests that fail | ||
1. Make your change | ||
1. See those same tests pass! Hurrah! | ||
1. Build ReactiveUI.sln, see if you broke any other platforms (easy to do, sadly) | ||
1. Push that branch to GitHub (`git push -u origin my-cool-new-feature`) | ||
1. Go to your fork on GitHub, you should see a button with your branch next to it labeled 'Pull Request' | ||
1. Type up some information about your change | ||
|
||
## To make a new NuGet release for private use | ||
|
||
*This looks hard, but once you get your environment set up, it's really only 'Build in VS, build in Mono, run script'* | ||
|
||
1. Put the source into DropBox or another way you can share the same folder between a Mac and a PC (Parallels Shared Folders works too) | ||
1. Edit `**/AssemblyInfo.cs` (i.e. every file named AssemblyInfo.cs) and bump the versions | ||
1. Edit `NuGet/**/*.nuspec` (every nuspec file under the root NuGet folder) and do the same. Make sure to bump the dependent versions too! | ||
1. Open ReactiveUI.sln and build it in Release mode under VS2012 on Windows 8 with the WP8 SDK installed (nothing earlier is supported) | ||
1. Open MonoDevelop, and build ReactiveUI_Mono.sln in Release mode | ||
1. Back on the PC, run `MakeRelease.ps1` | ||
1. You'll end up with two new folders, `Release` and `Nuget-Release`, as well as the `.nupkg` files in the root directory. | ||
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## Some quirks | ||
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* The only 100% guaranteed .sln files to be maintained are ReactiveUI_Net4Only.sln and ReactiveUI.sln - the others may be missing projects | ||
* Please follow my coding convention when submitting PRs - `if` statements have the brackets on the same line, non-public methods shouldBeCasedLikeThis, etc etc. I know I'm weird, Deal With It(tm). |
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$Archs = {"Net40", "Net45", "SL5", "SL4-WindowsPhone71", "WP8", "WinRT45", "Mono"} | ||
$Projects = {"ReactiveUI", "ReactiveUI.Testing", "ReactiveUI.Xaml", "ReactiveUI.Routing", "ReactiveUI.Blend", "ReactiveUI.Cocoa", "ReactiveUI.Gtk", "ReactiveUI.NLog"} | ||
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$SlnFileExists = Test-Path ".\ReactiveUI.sln" | ||
if ($SlnFileExists -eq $False) { | ||
echo "*** ERROR: Run this in the project root ***" | ||
exit -1 | ||
} | ||
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### | ||
### Build the Release directory | ||
### | ||
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rmdir -r --force .\Release | ||
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foreach-object $Archs | %{mkdir -p ".\Release\$_"} | ||
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foreach-object $Archs | %{ | ||
$currentArch = $_ | ||
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foreach-object $Projects | %{cp -r -fo ".\$_\bin\Release\$currentArch\*" ".\Release\$currentArch"} | ||
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#ls -r | ?{$_.FullName.Contains("bin\Release\$currentArch") -and $_.Length} | %{echo cp $_.FullName ".\Release\$currentArch"} | ||
} | ||
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ls -r .\Release | ?{$_.FullName.Contains("Clousot")} | %{rm $_.FullName} | ||
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### | ||
### Build NuGet Packages | ||
### | ||
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rm -r -fo .\NuGet-Release. . | ||
cp -r .\NuGet .\NuGet-Release | ||
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$libDirs = ls -r .\NuGet-Release | ?{$_.Name -eq "lib"} | ||
$nugetReleaseDir = Resolve-Path ".\NuGet-Release" | ||
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foreach ($dir in $libDirs) { | ||
$projName = $dir.FullName.Split("\\")[-2] | ||
$arches = ls $dir.FullName | ||
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foreach ($arch in $arches) { | ||
$files = ls $arch.FullName | ||
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foreach ($file in $files) { | ||
$src = ".\Release\" + $arch.Name + "\\" + $file.Name | ||
cp -fo $src $file.FullName | ||
} | ||
} | ||
} | ||
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$stubs = ls -r -file .\NuGet-Release | ?{$_.Length -eq 0} | ||
if ($stubs.Length -gt 0) { | ||
echo "*** BUILD FAILED ***" | ||
echo "" | ||
echo "*** There are still stubs in the NuGet output, did you fully build? (Hint: Check Silverlight) ***" | ||
#exit 1 | ||
} | ||
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$specFiles = ls -r .\NuGet-Release | ?{$_.Name.EndsWith(".nuspec")} | ||
$specFiles | %{.\.nuget\NuGet.exe pack $_.FullName} | ||
$Archs = {"Net40", "Net45", "SL5", "SL4-WindowsPhone71", "WP8", "WinRT45", "Mono"} | ||
$Projects = {"ReactiveUI", "ReactiveUI.Testing", "ReactiveUI.Xaml", "ReactiveUI.Routing", "ReactiveUI.Blend", "ReactiveUI.Cocoa", "ReactiveUI.Gtk", "ReactiveUI.NLog"} | ||
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$SlnFileExists = Test-Path ".\ReactiveUI.sln" | ||
if ($SlnFileExists -eq $False) { | ||
echo "*** ERROR: Run this in the project root ***" | ||
exit -1 | ||
} | ||
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### | ||
### Build the Release directory | ||
### | ||
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rmdir -r --force .\Release | ||
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foreach-object $Archs | %{mkdir -p ".\Release\$_"} | ||
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foreach-object $Archs | %{ | ||
$currentArch = $_ | ||
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foreach-object $Projects | %{cp -r -fo ".\$_\bin\Release\$currentArch\*" ".\Release\$currentArch"} | ||
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#ls -r | ?{$_.FullName.Contains("bin\Release\$currentArch") -and $_.Length} | %{echo cp $_.FullName ".\Release\$currentArch"} | ||
} | ||
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ls -r .\Release | ?{$_.FullName.Contains("Clousot")} | %{rm $_.FullName} | ||
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### | ||
### Build NuGet Packages | ||
### | ||
|
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rm -r -fo .\NuGet-Release. . | ||
cp -r .\NuGet .\NuGet-Release | ||
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$libDirs = ls -r .\NuGet-Release | ?{$_.Name -eq "lib"} | ||
$nugetReleaseDir = Resolve-Path ".\NuGet-Release" | ||
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foreach ($dir in $libDirs) { | ||
$projName = $dir.FullName.Split("\\")[-2] | ||
$arches = ls $dir.FullName | ||
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foreach ($arch in $arches) { | ||
$files = ls $arch.FullName | ||
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foreach ($file in $files) { | ||
$src = ".\Release\" + $arch.Name + "\\" + $file.Name | ||
cp -fo $src $file.FullName | ||
} | ||
} | ||
} | ||
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$stubs = ls -r -file .\NuGet-Release | ?{$_.Length -eq 0} | ||
if ($stubs.Length -gt 0) { | ||
echo "*** BUILD FAILED ***" | ||
echo "" | ||
echo "*** There are still stubs in the NuGet output, did you fully build? (Hint: Check Silverlight) ***" | ||
#exit 1 | ||
} | ||
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$specFiles = ls -r .\NuGet-Release | ?{$_.Name.EndsWith(".nuspec")} | ||
$specFiles | %{.\.nuget\NuGet.exe pack $_.FullName} |