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Terrain For Godot 4

Terrain and editor written in GDScript.

Features

  • Geomipmap LOD
  • 256 Textures
  • Double layer blending
  • Anti-tiling
  • Constant 19 texture lookups (16 textures, 3 maps)

TODO

  • Grass/detail instancing
  • Texture 3D Projection (commented out in shader for now)
  • Cull texture lookups based on blend weight (reduces lookups by ~50%)
  • Macro variation texture
  • GDExtension version

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Terrain for Godot 4

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  • GDScript 100.0%