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Support nested updates of objects through realm.create
via UpdateMode.All
#5944
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While having a state (
All in all, I'd suggest refactoring to passing the update mode through argument, possibly by adding a property to the |
WIP - An initial solution that works. May refactor.
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@kraenhansen, very valuable input! We've discussed various issues and options on Slack (see our channel) with your input in mind. For now we've opted to move forward with the initial solution (but using |
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Great! Just a few clarifying questions/suggestions
What, How & Why?
This PR implements an initial solution for applying the
UpdateMode
to all objects when passed toRealm.create()
.This closes #5933.
☑️ ToDos