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Add support of arm64 in Carthage build
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Pavel Yakimenko committed Jun 23, 2021
1 parent 8cd757a commit 1caea0e
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3 changes: 1 addition & 2 deletions CHANGELOG.md
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Expand Up @@ -4,8 +4,7 @@ x.y.z Release notes (yyyy-MM-dd)
* None.

### Fixed
* <How to hit and notice issue? what was the impact?> ([#????](https://github.com/realm/realm-cocoa/issues/????), since v?.?.?)
* None.
* Add support of arm64 in Carthage build ([#7154](https://github.com/realm/realm-cocoa/issues/7154)

<!-- ### Breaking Changes - ONLY INCLUDE FOR NEW MAJOR version -->

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8 changes: 0 additions & 8 deletions Configuration/Base.xcconfig
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Expand Up @@ -61,14 +61,6 @@ IPHONEOS_DEPLOYMENT_TARGET = 9.0;
WATCHOS_DEPLOYMENT_TARGET = 2.0;
TVOS_DEPLOYMENT_TARGET = 9.0;

// Disable building the arm64 simulators when using Carthage as it doesn't support them yet
REALM_ARM_ARCHS_YES = arm64 arm64e;
REALM_ARM_ARCHS = $(REALM_ARM_ARCHS_$(CARTHAGE))

EXCLUDED_ARCHS[sdk=watchsimulator*] = $(REALM_ARM_ARCHS);
EXCLUDED_ARCHS[sdk=iphonesimulator*] = $(REALM_ARM_ARCHS);
EXCLUDED_ARCHS[sdk=appletvsimulator*] = $(REALM_ARM_ARCHS);

SWIFT_VERSION = 5.0;
TARGETED_DEVICE_FAMILY = 1,2,3,4;
SDKROOT = $(REALM_SDKROOT);

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