- Have CMake installed and the Microsoft C/C++ extension pack on VS Code
- Open this folder with VS code
- Configure with CMake
- Debug/Build from the CMake menu
- Hit Ctrl+F5 to automatically launch debug
- Hit Ctrl+Shift+P and type CMake to see all the CMake commands
- Add the following to your .vscode/settings.json to fix terminal output when debugging (otherwise it seems to just go nowhere):
"cmake.debugConfig": {
"console": "integratedTerminal",
},
- New Game (3 profiles)
- Continue
- Campaign (Juice Bar, Beach, etc.)
- Endless mode (Random backgrounds and objects)
- Unlock themes and backgrounds for endless mode
- Unlock custom cursors
- Unlock colored outlines + rainbow right click drag over items to pull them out, if they match an order. must be in relative order, like a word search. so, can be backwards, but must be in order. for juice bar, they go into blender and are dispensed to the customer can do a minigame where you have to stop pouring the smoothie in a certain range for christmas, items go into a gift box, then you have to put the right wrapping and bow color on it
- Juice Bar
- Beach
- Office
- Grocery Store (cucumber, broccoli, cauliflower, cabbage, milk, soda, ...)
- Burger Joint
- Toybox (colored dice, army men, toy cars, jacks, all sorts of things)
- Bathroom
- Garage
- Garden (Trowel, flowers, lady bugs, watering can, shears, gloves, flower pot)
- Ball game (peanuts)
- Candy Shop (Gummy bears, gumballs)
- Nuclear Plant (elements, radioactive, ball-and-stick model and sample)
- Mall (Nokia phones)
- Christmas (ginger bread men, candy canes, gum drops, led lights, ornaments)
- Park (basketball, baseball, tennis ball, birdie, football)
- Mine (coal and iron, pickaxe, gems, torch, miner's helmet) potted plants