Olofsson: Audiovisual Programming - Digital Harmony
In this course we will try to unite realtime computer graphics with synthetic sound using the softwares Unity and SuperCollider. The goal is to try many different techniques and each week build a little interactive composition that explore the relation between image and sound. The course will be will be taught in English and will be easier to follow with a bit of background in computer programming. Bring your own laptop.
room111, UdK, medienhaus, kleistpark
- 04may 14-16: introduction and overview
- 11may 14-16: post processing shaders + osc
- 18may 14-16: more shaders + more osc (leap)
- 25may: NO CLASS (holiday)
- 01jun 14-16: characters + more osc
- 08jun 14-16: instantiation + patterns
- 15jun 14-16: textures (ndef spawn)
- 22jun 14-16: samples (sonogram, open raw)
- 29jun 14-16: panning (multichannel)
- 06jul 14-16: various (mesh, syphon)
- 13jul 14-16: various (mask, fullscreen)
links to previous semesters... https://redfrik.github.io/udk00-Audiovisual_Programming/