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- Fixed window overlay to be per-pixel rather than per-tile. Addresse…
…s window graphics problems with CAW bosses and likely many other games. - Fixed several dynamic range and popping/clicking APU bugs. - Changed in-game hooks to be fpga-only. Hook is no longer run on SNES NMI or IRQ. - Added save states (Save=X+R, Load=X+L) for development. To enable, modify sd2snes/config.yml sgb_* settings after booting new firmware. In-game hooks and buttons must be enabled for them to work. One state is recorded in the SRM file. Does not work with MSU audio on SD2SNES classic. - Changed SD2SNES classic to only load MSU bit file for enabled ROMs to make development easier. The MSU bit file may lag in development.
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