sgb03
Pre-release
Pre-release
- Fixed GB RTC. Known bugs are fixed, but it is not well tested. See readme.txt.
- Updated initial WAV RAM values to match a SGB2.
- Fixed end of frame line match interrupt.
- Added extra line of OAM interrupt.
- Fixed problem with hidden sprites still getting rendered.
- Fixed some cases of partially flashing scanlines by masking OAM LUT reads/writes when DMA is active.
- Fixed interrupt related problems by rewriting STAT interrupt generation logic. Removed hack where OAM interrupt was masked using sprite disable flag.