First, make sure you have the Polymer CLI installed. Then run polymer serve
to serve your application locally.
After cloning, run bower install
to fetch dependencies, then:
$ polymer serve
$ polymer build
This will create a build/
folder with bundled/
and unbundled/
sub-folders
containing a bundled (Vulcanized) and unbundled builds, both run through HTML,
CSS, and JS optimizers.
You can serve the built versions by giving polymer serve
a folder to serve
from:
$ polymer serve build/bundled
First, install Tiled. On Fedora, dnf install tiled
. Or grab an OS X or
Windows download.
Launch Tiled and open
src/super-portal-siblings-app/game/assets/map/testmap.tmx
. Edit the map,
save your changes, and export (Ctrl+e
) in JSON format to
src/super-portal-siblings-app/game/assets/map/testmap.json
. Refresh the
game, and your changes will be reflected.
$ polymer test
Your application is already set up to be tested via web-component-tester. Run polymer test
to run your application's test suite locally.