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Pyrocar rework #168
Pyrocar rework #168
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…nto redsunservers-master
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As much as i hate how SDKHook
is done, there isn't really a better way to do this while bonk boy and demopan already use similar ugly system, so i'll have as it is. I have an idea how to improve all of em, but thats outside of the scope for this PR.
Other than that, just one comment and minor styling (spacebar between if
and (
), should be good.
Changelog:
-Slightly faster movement speed (360 instead of 345)
-100% increased damage plus pierces resistances
-Halved Flamethrower range
-Afterburn duration reduced by 50%, and damage reduced by 75%
-Better float ability: You don't need to fully charge it to activate it plus you go upwards faster
-Rage rework, explosive damage is now scaled by the falling speed instead of a constant value. Rage now lasts 8 and 12 seconds for super rage respectively (from 10 and 15)