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feat: port the Box layer into the reearth/core #377
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keiya01
changed the title
Feat/add box to core
feat: port the Box layer to reearth/core
Dec 15, 2022
keiya01
changed the title
feat: port the Box layer to reearth/core
feat: port the Box layer into reearth/core
Dec 15, 2022
keiya01
changed the title
feat: port the Box layer into reearth/core
feat: port the Box layer into the reearth/core
Dec 15, 2022
Codecov Report
Additional details and impacted files@@ Coverage Diff @@
## main #377 +/- ##
==========================================
- Coverage 24.71% 24.16% -0.56%
==========================================
Files 598 610 +12
Lines 63139 64736 +1597
Branches 1258 1258
==========================================
+ Hits 15605 15641 +36
- Misses 47488 49049 +1561
Partials 46 46
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rot1024
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Dec 15, 2022
keiya01
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Dec 15, 2022
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I've added onLayerEdit to context. |
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I fixed the box layer event handling. |
rot1024
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Dec 19, 2022
rot1024
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Dec 20, 2022
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Change Map/index.ts
to pass onLayerEdit
to Engine
component.
rot1024
approved these changes
Dec 20, 2022
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Overview
What I've done
I have ported the Box layer into the reearth/core/features.
Also I have ported the clipping feature logic into Tileset component in the reearth/core/features.
What I haven't done
How I tested
Screenshot
Which point I want you to review particularly
Memo