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Crash when adding Controller - java.lang.AbstractMethodError: Method com/raoulvdberge/refinedstorage/tile/TileController.getWorld()Lnet/minecraft/world/World; is abstract #2293
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Duplicate of #2241 |
Indeed it does seem to be the same issue. I'm not familiar enough with github issues, should I go over there and repost everything or continue here? I have been able to reproduce it after removing the Controller through MCEdit and then going into the world myself in Creative and adding it again. It then crashed immediately. |
Another update: It's related to the upper part of the network, so the pictures are meaningless. I'll cut part of the network one by one and put the controller and come back when I know what part/block of the RS network is causing the crash. |
Another update: I removed the thing at the right of the last picture which are not RS blocks, and I also removed the 6 crafting grids and it still crashes when I put a controller "around the place where it is on the picture above". So in this case it crashed with only 1 Controller and some cables. I'll try removing all the cables one by one and putting them back. |
It's probably related to the chunk. I imagine there is a chunk border between the two places in your pictures. Anything else in that chunk? |
There is no chunk between the two controller as you can see on this picture where I activated the chunk grid overlay (the blocks of gold indicate the position of the controller on the previous picture). But as you can see on the left-side of the picture, some parts of the network (network composed of cables only), goes to another chunk. I removed some cable here and then, to try and see long much it can go until it crashes, and with a line of cable going in at least two chunks it works without crashing: If that can help, here is the save of the world (as of time of #2293 (comment)): https://mega.nz/#!2JMEwaAS!AkdIe1yaRfPpmLsM25-vMUndGr3VZr63fc5nYNiuR8U |
Thx for all the info. Will keep your comments in mind. Closing this as it's a duplicate. |
Sorry to necro this issue, but if we get this error, what's the recourse? Disabling the mod until there is a fix or? |
Removing the offending controller in MCedit should work. Not sure. We've not found out how this bug starts occurring. |
Ok, yeah I have been able to workaround the issue by having forge.cfg remove erroring tile entities, then placing the controller in a different location. However, MCEdit did not work for me |
Issue description:
A user on my server had his RS system bugging, so he destroyed his controller to put it back again, and it made the server crash.
What happens:
Server crashed when user put back RS controller, and world crash every time is loaded (the chunk is also chunkloaded). World doesn't load in SP either.
What you expected to happen:
World loading even with a RS Controller.
Version (make sure you are on the latest version before reporting):
###Does this issue occur on a server? [yes/no]
Yes
If a (crash)log is relevant for this issue, link it here:
Here's the Forge Crash Log: https://pastebin.com/ERqaLJx3
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