Update to libgdx 1.9.7-SNAPSHOT. Better ignore artifacts file for iOS. #1
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1.3+
is compatible with libgdx1.9.6+
and recommended to use that version, in this case modified it tobe
1.9.7-SNAPSHOT
thus will solve crash error on iOS as it cannot findrelavent .a libraries files as should be built and copied to
respective directory inside
ios/xcode/native/ios
(tested on simulatorand iOS device with Xcode
8.3
)generated when build the project for iOS. Due to those files are large
in size in multiple of MBs. It's better not to include them in source
tree. This also ignored user's data inside Xcode project file too.
This tested on Android Studio
2.3.1
.