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# This is a combination of 37 commits.
# This is the 1st commit message: Update 0.6.3.17a - Add Landsknecht armour side direction armour (see the latest update in readme.md). - Improve various animation frames. - Various bugs fixed. Update 0.6.3.17b - Implement sound effect system. - Various bug fixes. Update 0.6.3.17c - Move target calculation for range attack to Subunit's attack method. - Various bug fixes. Update 0.6.3.17d - Sprite update. Update 0.6.3.17d - Sprite update. Update 0.6.3.17e - Reworking combat mechanic. - Various bug fixes. Delete body.png Delete leg.png # This is the commit message #2: Delete leg.png # This is the commit message #3: Delete body.png # This is the commit message #4: Delete leg.png # This is the commit message #5: Delete leg.png # This is the commit message #6: Update 0.6.3.17f - Fix capital letter folder problem. # This is the commit message #7: Update 0.6.3.17g - Change arcade mode's volley aim to line aim. - Change various methods' name to make them more consistent. - Various bugs fixed. # This is the commit message #8: Update 0.6.3.17h - Add troop shoot line for manual aim mechanic. - Sound distance of attack effect now also create screen shake for loud weapon. - Various bugs fixed. # This is the commit message #9: Update 0.6.3.18 - Manual aim now let player use wheel command and some other mechanics as well. - Hit box now works properly. - Improve wheel ui. - Various bugs fixed. # This is the commit message #10: Update 0.6.3.18a - Change how unit box size is calculated and subunit hitbox size . - Various bugs fixed. # This is the commit message #11: Update 0.6.3.18a1 - Add Landsknecht leather armour. - Add cannon sprite and some related animations for side direction. - bugs fixed. # This is the commit message #12: Update 0.6.3.18a2 - Add and improve some beard sprites. - bugs fixed. - The game now uses only about 1gb ram after fixing animation bugs in this update # This is the commit message #13: Update 0.6.3.18a2 - Animation and sprite update. - Minor bug fixed. # This is the commit message #14: Update 0.6.3.18a4 - Animation and sprite update. - Minor bug fixed. # This is the commit message #15: Update 0.6.3.18a5 - Change how troop and effect layer work in game. - Minor bug fixed. # This is the commit message #16: Update 0.6.3.18a6 - Minor bug fixed. # This is the commit message #17: Update 0.6.3.18a7 - Improve collision movement detection. - Add weapon joint to hand function and button in animation maker. - Minor bugs fixed. # This is the commit message #18: Update 0.6.3.18a8 - Add katana sprite. - Minor bugs fixed. # This is the commit message #19: Update 0.6.3.18a9 - Minor bugs fixed. # This is the commit message #20: Update 0.6.3.18c - Various bugs fixed. # This is the commit message #21: Update Refocus 0.6.3.20 - Refocus and rework the game mechanic to only arcade mode for now to improve the overall quality. - Merge unit and leader object into subunit. - Subunit now follow leader based on order instead of specific formation. - Game now only has 1 zoom level. - Subunit sprite now use only side direction. - Remove unit editor (Will work on troop/leader editor later). - Remove various unused assets and codes. - Various bugs fixed and improvements. # This is the commit message #22: Update Refocus 0.6.3.21 - Improve hero ui. - Improve formation placement. - Various bugs fixed. # This is the commit message #23: Update Refocus 0.6.3.21a - Various bugs fixed. # This is the commit message #24: Update Refocus 0.6.3.22 - Add some sample melee attack sprites. - Add back broken and retreat. - Change matchlock musket shoot animation to "restfire" that include musket rest when shooting. - Shooting line of sight now consider height. - Various bugs fixed. # This is the commit message #25: Update 0.6.3.22 - Improve melee combat. - Implement stationary weapon check. - Various bugs fixed. # This is the commit message #26: Update 0.6.3.23 - Add player skill icon ui. - Add skill effect and sound function. - Animation and sprite update. - Various bugs fixed. # This is the commit message #27: Update 0.6.3.23a - Add weapon impact - Various bugs fixed. # This is the commit message #28: Update 0.6.3.23b - Add more effect sounds and sprites. - Various bugs fixed. # This is the commit message #29: Update 0.6.3.23b - Add more effect sounds and sprites. - Various bugs fixed. # This is the commit message #30: Update 0.6.3.24 - Add back range arc shot. - Add weapon damage attribute scaling check. - Add leader follower order. - Add grit human mouth. - Add hammer and war hammer sprites. - Various bugs fixed. # This is the commit message #31: Update 0.6.3.25 - Add dodge stat. - Add weapon holding effect to stat. - Various bugs fixed. # This is the commit message #32: Update 0.6.3.26 - Troop head now has hair sprite. - Sound and animation sprite update. - Add charge as damage sprite. - Various bugs fixed. # This is the commit message #33: Update 0.6.3.26a - Minor bug fixed. # This is the commit message #34: Update 0.6.3.27 - Add back enactment mode as observation mode. - Add back manual aim mode. - Sound and sprite animation update. - Minor bug fixed. # This is the commit message #35: Update 0.6.3.28 - Add AI skill usage for troop and leader with condition. - Update battle result screen. - Sound and sprite animation update. - Various bugs fixed. # This is the commit message #36: Update 0.6.3.28a - Add great mace sprite. - Improve main.spec compiling to include all required data and gamescript folders. # This is the commit message #37: Update 0.6.3.29 - Add troop weapon behaviour condition to hold and release attack for bonus. - Add range attack's sound during movement. - Sound and sprite update
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