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Add missing call to World::RemoveQueuedPlayer, now auth queue should …
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…work!
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derex committed Nov 15, 2008
1 parent 9a4b02e commit b21edf9
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions src/game/World.cpp
Expand Up @@ -2436,6 +2436,7 @@ void World::UpdateSessions( time_t diff )
///- and remove not active sessions from the list
if(!itr->second->Update(diff)) // As interval = 0
{
RemoveQueuedPlayer (itr->second);
delete itr->second;
m_sessions.erase(itr);
}
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