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This is because Resolume's binary is (as it should be) hardened. If you check your Console.app, you'll see an error along the lines of:
macOSTaskPolicy: (com.apple.debugserver) may not get the task control port of (Arena) (pid: 68579): (Arena) is hardened, (Arena) doesn't have get-task-allow, (com.apple.debugserver) is a declared debugger(com.apple.debugserver) is not a declared read-only debugger
I don't think there's a way around this except for, like, re-signing Resolume Arena with a custom entitlement? Either that, or disabling SIP entirely while you debug FFGL plugins.
Hi, do you know how to use breakpoints and debug functionnality in xcode with resolume? I could not make it work as we do with other softwares ...
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