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Updating hit positions scaling in Eve scene #454
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juanangp
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jgalan
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Jun 23, 2023
@@ -68,8 +68,8 @@ class TRestBrowser { | |||
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TRestEventViewer* fEventViewer = nullptr; //! | |||
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void SetViewer(TRestEventViewer* eV, const Double_t& geomScale = 0.1); | |||
void SetViewer(const TString& viewerName, const Double_t& geomScale = 0.1); | |||
void SetViewer(TRestEventViewer* eV, Double_t geomScale = 0.1); |
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So finally it is better without const
and reference?
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Now the GEOM_SCALE define has been replaced by a data member at
TRestEventViewer::fGeomScale
. In this way we can update the value of scaling dynamically. The default value is now back tofGeomScale=0.1
. Recently it was updated in #440. However this has generated problems.Using the present PR and rest-for-physics/geant4lib#108, and the example
01.NLDBD
I see the event properly placed now withwhile it is placed outside if I redefine
geomScale
to 1.0.This is only affecting visualisation
It would be interesting to find out when this is happening, so I added a warning message to encourage users feedback.