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common.go
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common.go
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// Copyright The RAI Inc.
// The RAI Authors
package helpers
import (
"io/ioutil"
"math/rand"
"time"
str "github.com/retail-ai-inc/bean/string"
)
type CopyableMap map[string]interface{}
type CopyableSlice []interface{}
func GetRandomNumberFromRange(min, max int) int {
rand.Seed(time.Now().UnixNano())
n := min + rand.Intn(max-min+1)
return n
}
// DeepCopy will create a deep copy of this map. The depth of this
// copy is all inclusive. Both maps and slices will be considered when
// making the copy.
// Keep in mind that the slices in the resulting map will be of type []interface{},
// so when using them, you will need to use type assertion to retrieve the value in the expected type.
// Reference: https://stackoverflow.com/questions/23057785/how-to-copy-a-map/23058707
func (m CopyableMap) DeepCopy() map[string]interface{} {
result := map[string]interface{}{}
for k, v := range m {
// Handle maps
mapvalue, isMap := v.(map[string]interface{})
if isMap {
result[k] = CopyableMap(mapvalue).DeepCopy()
continue
}
// Handle slices
slicevalue, isSlice := v.([]interface{})
if isSlice {
result[k] = CopyableSlice(slicevalue).DeepCopy()
continue
}
result[k] = v
}
return result
}
// DeepCopy will create a deep copy of this slice. The depth of this
// copy is all inclusive. Both maps and slices will be considered when
// making the copy.
// Reference: https://stackoverflow.com/questions/23057785/how-to-copy-a-map/23058707
func (s CopyableSlice) DeepCopy() []interface{} {
result := []interface{}{}
for _, v := range s {
// Handle maps
mapvalue, isMap := v.(map[string]interface{})
if isMap {
result = append(result, CopyableMap(mapvalue).DeepCopy())
continue
}
// Handle slices
slicevalue, isSlice := v.([]interface{})
if isSlice {
result = append(result, CopyableSlice(slicevalue).DeepCopy())
continue
}
result = append(result, v)
}
return result
}
// `IsFilesExistInDirectory` function will check the files (filesToCheck) exist in a specific diretory or not.
func IsFilesExistInDirectory(path string, filesToCheck []string) (bool, error) {
var matchCount int
numberOfFileToCheck := len(filesToCheck)
if numberOfFileToCheck == 0 {
return false, nil
}
files, err := ioutil.ReadDir(path)
if err != nil {
return false, err
}
for _, file := range files {
if !file.IsDir() {
isMatch := str.Contains(filesToCheck, file.Name())
if isMatch {
matchCount++
}
}
}
if numberOfFileToCheck == matchCount {
return true, nil
}
return false, nil
}