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Multipart meshes (OrganelleMeshWithChildren) don't display dissolve animation as chunks correctly #5167

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hhyyrylainen opened this issue May 29, 2024 · 0 comments

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@hhyyrylainen
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When displaying the fade animation on organelle made up of multiple meshes it displays fine in a microbe, but when in a dropped chunk the fade animation is only played on the main model. This would be pretty nice to fix. Seems likely the problem is missing handling for OrganelleMeshWithChildren in getting the materials to play animations on for chunks.

@hhyyrylainen hhyyrylainen added this to Backburner in Thrive Planning via automation May 29, 2024
@hhyyrylainen hhyyrylainen moved this from Backburner to Low priority bugs / issues in Thrive Planning May 29, 2024
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