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Implementing computer graphics features, concepts from scratch.

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Graphics

A project where I have implemented computer graphics concepts. Supports model loading, shaders. Runs as a extensible app.

App Screenshot

How to build ?

The project is cross platform. Should work on windows, mac and linux.

CMAKE 2.8 or above is required to build the project.

Download and install CMAKE from https://cmake.org/download/

MAC

Run -> YOLO.sh from the project. This should automatically build and run the app.

WINDOWS

Visual Studio is required to build the project.

Run -> YOLO.sh from the project. This should create Visual Studio Project files in the build directory.

Open the sln file, and set 'Graphics' as default project. The RUN.

How to play?

Use A S W D keys to move.

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