A project where I have implemented computer graphics concepts. Supports model loading, shaders. Runs as a extensible app.
The project is cross platform. Should work on windows, mac and linux.
CMAKE 2.8 or above is required to build the project.
Download and install CMAKE from https://cmake.org/download/
Run -> YOLO.sh from the project. This should automatically build and run the app.
Visual Studio is required to build the project.
Run -> YOLO.sh from the project. This should create Visual Studio Project files in the build directory.
Open the sln file, and set 'Graphics' as default project. The RUN.
Use A S W D keys to move.