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A turn-based tactical role playing game. Written in C# using the Unity3D engine. Custom data-driven content pipeline.
An editor for dialogue JSON for the game. Uses React, Alt, Bootstrap and Immutable.js for undo support. Backed by JSON files on disk since it's a prototype.
A Firebase-backed web app for editing the main content database for my game. Built with React, Redux, and Material UI.
A prototype of a turn-based tactical role playing game. Experimented with formalized state machines the Artemis entity-component system.
in the last year
January - February 2019
rgee has no activity
yet for this period.
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