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Rhino Anywhere


About the Project

Rhino Anywhere offers a clean API interface to stream Rhino Pixels from a remote Rhino instance, allowing users to view -- and edit -- models on any web-connected device, regardless of local resource availability. The platform consists of:

  • A Rhino plugin that streams a model viewport as video over WebRTC, and listens for incoming commands and manipulation events
  • A JavaScript library for establishing a real-time connection to a remote Rhino instance and executing arbitrary commands against the active model

How to Build & Pre-requisites

Please see building source guide

Running

  1. Clone this Repo & Build (OR install Yak)
  2. Clone the (sdk-js repo)
  3. Clone the (sample-frontend repo)
  4. Open Rhino
  5. Run StartRhinoAnywhere
  6. Run the server by following the guides in the respecive repos

Contributing

See the open issues for a places to help out and get involved. See the open issues

Licensing

Distributed under the MIT license. See License.mdfor more information.

Acknowledgements

A huge thanks to AEC Tech 2023 for arranging and hosting this event. Please check out other hackathon projects and future hackathon events hosted by AECTech.

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Enables creation of a Rhino Anywhere Server from a Rhino Instance

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