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๐ŸŽฎ
Making Games
๐ŸŽฎ
Making Games

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ricardobusta/README.md

Hi there ๐Ÿ‘‹

About

  • ๐Ÿ”ข Senior Software Engineer, since 2013 in the Industry.
  • ๐Ÿ•น Currently working developing Video Games as a contractor, working remotely from ๐Ÿ‡ง๐Ÿ‡ท.
  • ๐Ÿ”ง Previously worked at Wooga - Berlin ๐Ÿ‡ฉ๐Ÿ‡ช for 5 years as full time employee.
  • ๐Ÿ”จ Also worked at Tapps Games - Sรฃo Paulo, and LSBD - Fortaleza.
  • ๐Ÿ’ป I use Unity3D, C# and Git daily.
  • โš™๏ธ Also use to some extent: C, C++, Typescript, Javascript, OpenGL, Direct3D, Google Cloud, Lua and Python for projects.
  • ๐ŸŽจ I like to do Vector Art with Inkscape, Pixel Art with Aseprite, Textures with GIMP and 3D Models with Blender.
  • ๐ŸŽ“ Graduated in Computer Science at Universidade Federal do Cearรก (UFC).
  • ๐Ÿ“š Master Degree with emphasys in Computer Graphics and Virtual Reality at UFC.
  • ๐Ÿค– Upholder of Automation, Testing and Continuous Integration/Continuous Delivery.
  • ๐Ÿ’ฌ I like to talk about Science, Math, Computer Science and Technology. Also send me pictures of your pets.
  • ๐Ÿช Hobbies include DIY Projects and Playing Videogames.
  • ๐Ÿˆ I have two cats: Cake and Fionna. Yes, it's from Adventure Time.

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  1. ricardobusta.github.io ricardobusta.github.io Public

    CSS 3 1

  2. bustabot bustabot Public

    Node implementation of BustaBot

    TypeScript 1 2

  3. lovesize lovesize Public

    Keeps the screen aspect ratio constant when resizing window.

    Lua 17

  4. harpia-game-engine harpia-game-engine Public

    Game Engine developed for learning purposes.

    C++ 3