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##Summary##

The object of the shogiAI project is to design a front-end for a text-based interface, game engine and AI for the chess-like, Shogi. Shogi is a Japanese chess variant, based on the Chinese xiangqi. It is played on a 9x9 board, and has a much larger game complexity tree than chess. For the most part, computers have yet to beat the best players in the game. The idea here is to construct several AIs at different levels, so professional and amateur players can take a crack against the computer.

##Status##

Currently, the text-based interface and game engine are under construction, and are stable and running. This component of the project is stored in the /src/interface and /src/engine folders respectively. As time lapses, we plan to add history functionality to the interface. Following some feature additions, GUI and AI will be constructed and added to the project.

##Contribution##

If you would like to contribute to the project, please send me an email at developerfulop[at]gmail[dot]com. Then we can work on where you can contribute best to the project.

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A shogi client and game engine, including AI.

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