Skip to content

rickyah/mixpanel-unity

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

79 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Latest Version

Aug 7th, 2018 - v1.3.1

See the changes.

Getting Started

Check out our official documentation to learn how to install the library in Unity. You will also learn how to make use of all the features we currently support!

Other links:

Want to Contribute?

The Mixpanel library for Unity is an open source project, and we'd love to see your contributions! We'd also love for you to come and work with us! Check out http://boards.greenhouse.io/mixpanel/jobs/25078#.U_4BBEhORKU for details.

Changelog

See wiki page.

Building the SDK

Add all dependencies of the Mixpanel SDK to your app using the following code in your terminal:

sh ./native/build/install_dependencies.sh

Make sure you've logged in to the Unity app.

Then, run the following build script in your terminal:

cd build
python build_all.py # on OS X
build_all.py # on Windows

Note that Unity must be closed while running build_all.py.

The build script will create all the project files (make, xcode, visual studio), perform the builds and run the tests suites. The test suites are run on: OS X, Windows, iOS Simulator and Android Device (if one is attached).

Packages

No packages published

Languages

  • C 48.0%
  • C++ 41.0%
  • C# 6.4%
  • CMake 2.7%
  • Python 1.6%
  • Objective-C++ 0.3%