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Cloth-simulation

Cloth-Simulation using mass-spring system.

Run

    $ g++ src/*.cpp -std=c++11 -I/usr/local/Cellar/eigen/3.3.7/include/eigen3 -framework OpenGl -I/usr/local/include -lglfw -lGLEW

Built With

  • OpenGl-3.3
  • c++17

Result

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TODO

  • Fast Mass springs
  • Tearing
  • Lighting issues
  • Better Time Stepping