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Public Collection of My Call for Proposals that have been accepted

A collection of my CFPs that I've submitted and used at conferences.

Learning Kotlin: An Android Developer’s Journey

Accepted: Kotlin Android User Group (March 2018)

Learning a new programming language is a daunting thought. It is not an overnight accomplishment, where the next day you are suddenly well versed in the new language. Rebecca is in the process of learning Kotlin. She has often felt like the biggest imposter trying to learn this new language that is growing in popularity. She has had thoughts like: “But there are so many experts out there, I’ll never know as much as them.”, “How can I start writing Kotlin when I don’t know all the features there are in the language?” . The biggest lesson she has learnt about learning Kotlin, is to just try write it. In this talk, she will cover some of the nifty features she has learnt about Kotlin, as well as the many different ways she has gone about trying to learn this new language, slowly overcoming her imposter syndrome whilst writing Kotlin code.

Android Architecture Components: A testable approach to Android Development

Accepted: DevConf 2018 (27 March 2018)

Developing Android Apps has notoriously been a difficult task. Previously, Google refrained from giving advice as to how you should go about architecting your Android applications and it has been “left it up to the reader” to decide how. This lead to apps having a lot of bloat in their activities and being really difficult to test. This has now changed since Google I/O 2017 where the new Android Architecture components were introduced. The libraries aim to make developing and maintaining your Android apps a lot easier. In this presentation, Rebecca will present the components and dive into detail around the different types of tests you should write (and where) for your newly architected Android application.

Paving the Path to becoming a better Android Developer

Accepted: DroidCon Italy (18 April 2018)

Making a well-designed Android app can be quite a difficult task to accomplish. Taking the time to step back and look at the bigger picture is even tougher - how do you know you are doing a good job? How can you make a difference in your team, whilst improving yourself? In this talk, Rebecca will talk about different steps you can take to become a better Android Developer, from small tips that you can implement today - to long term suggestions for taking your development career to the next level. Notes:

Practical Image Processing in Android

**Accepted: DevFest Ukraine 2018 (October 2018) **

Images can add colour and add character to our apps. People love using images to depict parts of their everyday lives. But when you start working with them as a developer, your opinion on dealing with images may change. How can I easily add image effects to my app?

In this session, you will learn how to process images on Android. Working with ColorFilters and Renderscript can provide your app with functionality to allow users to adjust their images to their liking. You will also learn the basics of displaying and working with images on Android.

In a World of Pure Android Animation 🍭🍫

**Accepted: Android Makers France & App Builders CH (April 2019) **

Have you dreamed of deliciously sweet animations in your app but have no idea where to start? 🍫 What about creating some delightful UI treats to keep your users intrigued and wanting to discover more? 🍦 Join Rebecca on this journey into a World of Pure Android Animation ✨. From creating custom view animations on a Canvas to using MotionLayout to create complex layout animations, there is something for everyone. We will also see how to create your own AnimatedVectorDrawable using Shape Shifter. No golden ticket required.

Tips for Building Custom Views on Android with Canvas APIs📏🎨

Have you ever wanted to draw something custom beyond the standard views like a Bar Chart or an Advanced Image Viewer? In this talk, we will cover the basics of drawing onto a Canvas to create your own custom view. We will also cover some of the more advanced things you can do with the Canvas, such as using Shaders and Matrices to achieve magical effects. Lastly, we will look into how you can add custom animations to your own custom view.

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