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vehicle parts are deformed after spawn #16

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Speciesx opened this issue Jan 10, 2015 · 2 comments
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vehicle parts are deformed after spawn #16

Speciesx opened this issue Jan 10, 2015 · 2 comments
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@Speciesx
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This issue impacts many vehicles.
ror_2015
http://www.rigsofrods.com/threads/83964-Gavril-Bandit-Now-with-better-roofline-and-handling

@Hiradur Hiradur added the bug label Jan 10, 2015
@ohlidalp
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ohlidalp commented May 1, 2015

@Speciesx : How do I evaluate that "many vehicles" are now working well? 😄
Please give me a specific list of issues to resolve.

Anyway, thanks for logging this issue. I'm aware there are errors in node parsing and flexbody attachment.

@ohlidalp
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ohlidalp commented May 1, 2015

@Speciesx : The issue displayed on your screenshots is actually an v0.4.0.7 issue, the version by Ulteq does it too. I'll try resolving it, but no promises

Max98 pushed a commit to Max98/ror_nextstable that referenced this issue May 30, 2015
It seems like it's even better than 0.4.0.7
Also Issue RigsOfRods#16 is fixed (thanks to only_a_ptr) but I fixed the 0.4.0.7
code rather than reverting to 0.38
@Max98 Max98 closed this as completed Jun 1, 2015
ulteq added a commit to ulteq/rigs-of-rods that referenced this issue Dec 22, 2015
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