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Feature: Local Multiplayer Support #2

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ianclawson
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@ianclawson ianclawson commented Jun 11, 2021

This PR (in a series of PRs for Local Multiplayer Support) conforms to the updated EmulatorBridging protocol to allow for local multiplayer support, and implements sending per-player inputs to the emulator core.

Not opened in any PR is protocol conformance in the GBC, GBA, and melonDS cores. While local multiplayer support does not exist on those cores, they will still need to adopt the protocol, and may simply ignore the new incoming playerIndex var.

Other PRs:

Relevant Trello Cards:

…multiplayer support, and implements sending per-player inputs to the emulator core
@ianclawson ianclawson closed this Sep 20, 2023
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