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README for ArtScienceHack2

Goals

  • learn processing
  • make interactive display using kinect
  • model plant growth

ideas

  • human shapes translate to plant shapes
  • growth sims over time using human shape to change parameters

technical concerns

  • kinect to gamify plants
  • variable connections
  • leaf/stem/root/flowering
  • seed dispersal

aesthetic

  • L-Tree
  • 2D-raytracer
  • rendering shapes?

Outcomes

For the most part this hackathon was a success to learn the basics of processing and then make some plant human interaction art with it.

Write-up coming soon when we have some more time to sift through the plots, demos and sketches.

Check out the video here:

https://vimeo.com/150433551

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