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Remove SteamManager call to DontDestroyOnLoad when component is not at root hierarchy. #12

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6 changes: 4 additions & 2 deletions Assets/Scripts/Steamworks.NET/SteamManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -76,8 +76,10 @@ private static void InitOnPlayMode()
throw new System.Exception("Tried to Initialize the SteamAPI twice in one session!");
}

// We want our SteamManager Instance to persist across scenes.
DontDestroyOnLoad(gameObject);
if (transform.parent == null) {
// We want our SteamManager Instance to persist across scenes.
DontDestroyOnLoad(gameObject);
}

if (!Packsize.Test()) {
Debug.LogError("[Steamworks.NET] Packsize Test returned false, the wrong version of Steamworks.NET is being run in this platform.", this);
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