For OnTraceHit
, OnTraceStarted
, OnTraceEnded
, send the HashID of the ActiveMeleeTrace that broadcasted the delegate
#17
Labels
enhancement
New feature or request
Hello again! I was wondering if the following delegates could also broadcast the
TraceHash
of the Active Trace that triggered it? Would be useful for whenever you have to manually callStartTrace
andEndTrace
without a context.My use case is that I need to figure out the correct
FGameplayTag
to send to a GameplayTask when a trace has a hit result and I need to identify if the hit was from a light attack, heavy attack, etc.The text was updated successfully, but these errors were encountered: