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For OnTraceHit, OnTraceStarted, OnTraceEnded, send the HashID of the ActiveMeleeTrace that broadcasted the delegate #17

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E3245 opened this issue Jun 17, 2024 · 2 comments
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@E3245
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E3245 commented Jun 17, 2024

Hello again! I was wondering if the following delegates could also broadcast the TraceHash of the Active Trace that triggered it? Would be useful for whenever you have to manually call StartTrace and EndTrace without a context.

My use case is that I need to figure out the correct FGameplayTag to send to a GameplayTask when a trace has a hit result and I need to identify if the hit was from a light attack, heavy attack, etc.

@rlewicki
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Hi, yes, absolutely, sending this as a parameter to a delegate make total sense. I have some time right now so will submit the change in a few minutes, this should be pretty fast.

@rlewicki rlewicki added the enhancement New feature or request label Jun 17, 2024
@rlewicki rlewicki self-assigned this Jun 17, 2024
@rlewicki
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@E3245 I just published new release with a change addressing your issue. Let me know if this works fine for you!

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