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Fix broken links
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rmagick committed Dec 22, 2007
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8 changes: 4 additions & 4 deletions doc/draw.html
Expand Up @@ -1234,7 +1234,7 @@ <h4>Example 2</h4>

<h4>See also</h4>

<p><a href="image.html#composite">composite</a></p>
<p><a href="image1.html#composite">composite</a></p>
</div>

<div class="sig">
Expand Down Expand Up @@ -1732,7 +1732,7 @@ <h4>See also</h4><a href="#color">color</a><a href=
"image2.html#matte_replace">matte_replace</a>, <a href=
"image2.html#matte_floodfill">matte_floodfill</a>, <a href=
"image2.html#matte_fill_to_border">matte_fill_to_border</a>,
<a href="image3.html#opaque">opaque</a>, <a href=
<a href="image2.html#opaque">opaque</a>, <a href=
"image3.html#transparent">transparent</a>
</div>

Expand Down Expand Up @@ -2232,7 +2232,7 @@ <h4>Example</h4>
"ex/skewx.gif" alt="skewx example" title=
"Click to see the example script" /></a></p>

<h4>See also</h4><a href="skewy">skewy</a>, <a href=
<h4>See also</h4><a href="#skewy">skewy</a>, <a href=
"#affine">affine</a>, <a href="#rotate">rotate</a>
</div>

Expand Down Expand Up @@ -2708,7 +2708,7 @@ <h4>Returns</h4>

<h4>Example</h4>

<p><a href="javascript('text_undercolor.rb.html')"><img src=
<p><a href="javascript:popup('text_undercolor.rb.html')"><img src=
"ex/text_undercolor.gif" alt="text_undercolor example" title=
"Click to see the example script" /></a></p>
</div>
Expand Down
33 changes: 17 additions & 16 deletions doc/ilist.html
Expand Up @@ -212,9 +212,10 @@ <h4>Description</h4>
<p>Sets the number of times an animated image should loop.</p>

<p>The <a href="#animate">animate</a> method and the
ImageMagick animate command does not respect this number. Both
will repeat the animation until you stop them. Mozilla (and
presumably Netscape) do respect the value..</p>
ImageMagick animate/GraphicsMagick gm utilities do not respect
this number. Both will repeat the animation until you stop
them. Mozilla (and presumably Netscape) do respect the
value..</p>

<h4>Arguments</h4>

Expand Down Expand Up @@ -463,7 +464,7 @@ <h4>Example</h4>

<h4>See also</h4>

<p><a href="#ImageList.display">display</a></p>
<p><a href="#display">display</a></p>

<h4>Note</h4>

Expand Down Expand Up @@ -501,7 +502,7 @@ <h4>Returns</h4>

<h4>Example</h4>

<p>See the <a href="#ImageList.map">map</a> example.</p>
<p>See the <a href="#map">map</a> example.</p>

<h4>Magick API</h4>

Expand Down Expand Up @@ -535,16 +536,16 @@ <h4>Example</h4>
"this.style.display='none'; averaged.style.display=''; averagedspin.style.display='';"
title="Click to see the example script" src=
"ex/average_before.gif" alt="average example"
/><!--
/><!--
This img tag displays the averaged image when the mouse is not over
--><img style="display:" id=
"averaged" onmouseover=
"this.style.display='none'; notaveraged.style.display=''; averagedspin.style.display='none';"
src="ex/average_after.gif" alt="average example"
/></a> <img src="ex/images/spin.gif" alt="" class=
/></a> <img src="ex/images/spin.gif" alt="" class=
"spin" style="left:131px; display:" id="averagedspin" title=
"Mouse over the example to see the 3 original images"
/></p>
/></p>

<h4>Magick API</h4>

Expand Down Expand Up @@ -899,7 +900,7 @@ <h4>Notes</h4>
be quite slow depending on the complexity of the expression.
Generally you will get better performance by accessing the
image pixels as <a href="struct.html#Pixel">Pixel</a> objects
(see <a href="image2.html#get_pixel">get_pixel</a> and
(see <a href="image2.html#get_pixels">get_pixels</a> and
<a href="image3.html#view">view</a>) and using Ruby code to
perform the mathematics.</li>

Expand Down Expand Up @@ -934,7 +935,7 @@ <h4>ImageMagick API</h4>

<h4>See also</h4>

<p><a href="image2.html#get_pixel">get_pixel</a>, <a href=
<p><a href="image2.html#get_pixels">get_pixels</a>, <a href=
"image3.html#view">view</a></p>
</div>

Expand Down Expand Up @@ -1123,7 +1124,7 @@ <h4>Montage attributes</h4>
<dd>If the tile has a label, the label is included in the
frame. The default is to have no frame.</dd>

<dd>See <a href="image1.html#frame">Image#frame</a>.</dd>
<dd>See <a href="image2.html#frame">Image#frame</a>.</dd>

<dt>geometry=</dt>

Expand Down Expand Up @@ -1181,8 +1182,8 @@ <h4>Montage attributes</h4>
<dd>
A image to be tiled on the background of the composite
image. If present, this attribute overrides the background
color. For example, to use ImageMagick's built-in "granite"
texture as the background, use:
color. For example, to use &times;Magick's built-in
"granite" texture as the background, use:
<pre>
self.texture = Magick::Image.read("granite:").first
</pre>
Expand Down Expand Up @@ -1661,15 +1662,15 @@ <h4>Example</h4>

<h4>See also</h4>

<p><a href="image3.html#read">Image.read</a></p>
<p><a href="image1.html#read">Image.read</a></p>

<h4>Magick API</h4>

<p>ReadImage</p>

<h4>Notes</h4>

<p>You can create images using ImageMagick's built-in formats
<p>You can create images using &times;Magick's built-in formats
with the <code>read</code> method. See <a href=
"imusage.html#builtin_formats">Built-in image formats</a>.</p>
</div>
Expand Down Expand Up @@ -1774,7 +1775,7 @@ <h4>Example</h4>
i.write "test.png" &raquo; test.png.0
&raquo; test.png.1
&raquo; test.png.2
# ImageMagick's MIFF format does support multi-frame
# &times;Magick's MIFF format does support multi-frame
# files, so all 3 images are written to one file.
i.write "animated.miff" &raquo; animated.miff
</pre>
Expand Down
14 changes: 6 additions & 8 deletions doc/image1.html
Expand Up @@ -599,9 +599,7 @@ <h4>Arguments</h4>
required. If the image format cannot be deduced from the image
data, you can use the <a href="info.html#format">format</a>
attribute. If you want to extract a subset of an image
sequence, you can use the <a href="info.html#scene">scene</a>
and <a href="info.html#number_scenes">number_scenes</a>
attributes.</p>
sequence, read <a href="imusage.html#frames">this</a> section.</p>

<h4>Returns</h4>

Expand Down Expand Up @@ -897,7 +895,7 @@ <h4>Returns</h4>

<h4>See also</h4>

<p><a href="#resize">resize</a></p>
<p><a href="image3.html#resize">resize</a></p>

<h4>Magick API</h4>

Expand Down Expand Up @@ -1172,7 +1170,7 @@ <h4>See also</h4>
method can also be used to add a profile. The type of profile
must be specified and the profile data must be in the form of a
string. Also see <a href="#delete_profile">delete_profile</a>
and <a href="image1.html#each_profile">each_profile</a>.</p>
and <a href="#each_profile">each_profile</a>.</p>

<h4>Magick API</h4>

Expand Down Expand Up @@ -2360,7 +2358,7 @@ <h4>Description</h4>Set the color of the pixel at <span class=
"arg">x</span>,<span class="arg">y</span> to the fill color.
This method creates a new image object. If you want to set a
single pixel in the image without creating a new image, use
<a href="image3.html#pixel_color">pixel_color</a> or the
<a href="image2.html#pixel_color">pixel_color</a> or the
<a href="draw.html#point">Draw#point</a> method.

<h4>Arguments</h4>
Expand All @@ -2387,7 +2385,7 @@ <h4>Example</h4>

<h4>See also</h4>

<p><a href="image3.html#pixel_color">pixel_color</a>, <a href=
<p><a href="image2.html#pixel_color">pixel_color</a>, <a href=
"draw.html#point">Draw#point</a></p>

<h4>Magick API</h4>
Expand Down Expand Up @@ -3271,7 +3269,7 @@ <h4>Example</h4>
</div>

<div class="sig">
<h3 id="crop_resize_bang">crop_resized!</h3>
<h3 id="crop_resized_bang">crop_resized!</h3>

<p><span class="arg">image</span>.crop_resized!(<span class=
"arg">width</span>, <span class="arg">height</span>,
Expand Down
79 changes: 59 additions & 20 deletions doc/image2.html
Expand Up @@ -6,8 +6,7 @@
<meta name="generator" content=
"HTML Tidy for Linux/x86 (vers 1st December 2004), see www.w3.org" />

<title>RMagick 0.0.0: class Image (instance methods, part
2)</title>
<title>RMagick 0.0.0: class Image (instance methods, part 2)</title>
<meta http-equiv="Content-Type" content=
"text/html; charset=us-ascii" />
<meta name="GENERATOR" content="Quanta Plus" />
Expand Down Expand Up @@ -119,6 +118,9 @@ <h3>instance methods</h3>

<li><a href="#gray_q">gray?</a></li>

<li><a href=
"#grayscale_pseudo_class">grayscale_pseudo_class</a></li>

<li><a href="#grey_q">grey?</a></li>

<li><a href="#implode">implode</a></li>
Expand Down Expand Up @@ -147,13 +149,13 @@ <h3>instance methods</h3>
<li><a href="#matte_point">matte_point</a></li>

<li><a href="#matte_replace">matte_replace</a></li>

<li><a href="#matte_reset_bang">matte_reset!</a></li>
</ul>
</div>

<div class="toccol">
<ul>
<li><a href="#matte_reset_bang">matte_reset!</a></li>

<li><a href="#median_filter">median_filter</a></li>

<li><a href="#minify">minify</a></li>
Expand Down Expand Up @@ -226,8 +228,8 @@ <h4>Example</h4>

<h4>See also</h4>

<p><a href="image2.html#median_filter">median_filter</a>,
<a href="image2.html#reduce_noise">reduce_noise</a>, <a href=
<p><a href="#median_filter">median_filter</a>,
<a href="image3.html#reduce_noise">reduce_noise</a>, <a href=
"image3.html#unsharp_mask">unsharp_mask</a></p>

<h4>Magick API</h4>
Expand Down Expand Up @@ -528,7 +530,7 @@ <h3 id="flip_bang">flip!</h3>
<div class="desc">
<h4>Description</h4>

<p>In-place form of <a href="image1.html#flip">flip</a>.</p>
<p>In-place form of <a href="#flip">flip</a>.</p>

<h4>Returns</h4>

Expand Down Expand Up @@ -584,7 +586,7 @@ <h3 id="flop_bang">flop!</h3>
<div class="desc">
<h4>Description</h4>

<p>In-place form of <a href="image1.html#flop">flop</a>.</p>
<p>In-place form of <a href="#flop">flop</a>.</p>

<h4>Returns</h4>

Expand Down Expand Up @@ -651,7 +653,7 @@ <h4>Example</h4>
<img style="padding:25px; display:none" id="frameless"
onmouseout="this.style.display='none';framed.style.display='';"
src="ex/images/Flower_Hat.jpg" alt="frame example" title=
"Click to see the example script" /><!--
"Click to see the example script" /><!--
This img tag displays the framed image when the mouse is not over
--><img onmouseover="this.style.display='none';frameless.style.display='';"
src="ex/frame.jpg" alt="frame example" /></a> <img src=
Expand Down Expand Up @@ -874,7 +876,8 @@ <h4>See also</h4>

<p><a href="image1.html#blur_channel">blur_channel</a></p>

<h4>Magick API</h4><p>GaussianBlurImageChannel</p>
<h4>Magick API</h4>GaussianBlurImageChannel (available in
ImageMagick 6.0.0)
</div>

<div class="sig">
Expand Down Expand Up @@ -1591,6 +1594,41 @@ <h4>Magick API</h4>
<p>IsGrayImage</p>
</div>

<div class="sig">
<h3 id="grayscale_pseudo_class">grayscale_pseudo_class</h3>

<p><span class=
"arg">image</span>.grayscale_pseudo_class(<span class=
"arg">optimize</span>=<code>true</code>) -&gt;
<em>anImage</em></p>
</div>

<div class="desc">
<h4>Description</h4>

<p><span class="imquote">Converts an image to a PseudoClass
grayscale representation with an optionally compressed and
sorted colormap..</span> This method is only available in
GraphicsMagick 1.1 and later.</p>

<h4>Arguments</h4>

<dl>
<dt>optimize</dt>

<dd>If true, compress and sort the colormap by increasing
intensity.</dd>
</dl>

<h4>Returns</h4>

<p>A new image</p>

<h4>Magick API</h4>

<p>GrayscalePseudoClass</p>
</div>

<div class="sig">
<h3 id="grey_q">grey?</h3>

Expand Down Expand Up @@ -1756,7 +1794,7 @@ <h4>Example</h4>
<h4>See also</h4>

<p><a href="image1.html#constitute">constitute</a>, <a href=
"image2.html#export_pixels">export_pixels</a>, <a href=
"#export_pixels">export_pixels</a>, <a href=
"image3.html#store_pixels">store_pixels</a></p>

<h4>Magick API</h4>
Expand Down Expand Up @@ -2242,7 +2280,7 @@ <h4>Returns</h4>

<h4>See also</h4>

<p><a href="draw.html#Draw.matte">Draw#matte</a></p>
<p><a href="draw.html#matte">Draw#matte</a></p>
</div>

<div class="sig">
Expand Down Expand Up @@ -2311,7 +2349,7 @@ <h4>Returns</h4>

<h4>See also</h4>

<p><a href="imageattrs.html#opacity_eq">opacity=</a></p>
<p><a href="imageattrs.html#opacity">opacity=</a></p>

<h4>Magick API</h4>SetImageOpacity
</div>
Expand Down Expand Up @@ -2403,7 +2441,7 @@ <h3 id="minify_bang">minify!</h3>
<div class="desc">
<h4>Description</h4>

<p>In-place form of <a href="#Image.minify">minify</a>.</p>
<p>In-place form of <a href="#minify">minify</a>.</p>

<h4>Returns</h4>

Expand Down Expand Up @@ -2784,7 +2822,7 @@ <h4>Example</h4>

<h4>See also</h4>

<p><a href="#color_floodfill">color_floodfill</a></p>
<p><a href="image1.html#color_floodfill">color_floodfill</a></p>

<h4>Magick API</h4>

Expand Down Expand Up @@ -2836,11 +2874,12 @@ <h4>Arguments</h4>
convert -list Thresholds
</pre>

<p>Older releases of ImageMagick do not accept threshold map
strings and will not respond to that command. In these cases
<span class="arg">threshold_map</span> should be one of the
numbers 2, 3, or 4. These numbers correspond to the threshold
maps "o2x2", "o3x3", and "o4x4", respectively.</p>
<p>GraphicsMagick and older releases of ImageMagick do not
accept threshold map strings and will not respond to that
command. In these cases <span class="arg">threshold_map</span>
should be one of the numbers 2, 3, or 4. These numbers
correspond to the threshold maps "o2x2", "o3x3", and "o4x4",
respectively.</p>

<h4>Returns</h4>

Expand Down

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