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What's changed?

Despite all the changes I've implemented to hsn-inventory, there's a lot that I hadn't changed since I didn't want to break things I wasn't familiar with. There was a lot of functions or events performing the same (or very similar) tasks, sometimes only being used once if at all; my biggest issue though was with the inventory data saving. I've moved the project so that a still incomplete but mostly working version of hsn-inventory can remain as it is, but without any future support by myself.

  • Cleaned up or optimised many functions and events
  • Changed data formatting when sending information between client and server (a lot of data was sent twice or fragmented)
  • Moved config around to make things a little more accessable, moved some tables into config where appropriate
  • Global inventory tables for shops to load from, instead of entering the data for each
  • Support for randomising prices at each shop at resource startup (disabled)
  • Removed defined variables that weren't being called
  • Inventories are now stored in a single table to make referencing data a lot less of a hassle
  • Inventory data saving is more agnostic (don't need separate statements for each inventory type)
  • Cleaner transition from regular inventory to a drop and vice versa
  • Drops should be created and removed properly, and existing drops are loaded to client at login
  • Improved performance
  • Support for setting a players max weight
  • New exports for use with xPlayer functions, to remove the need for modifying the framework in the future
  • Full syncing of accounts data with inventory
  • Better error catching and a method of preventing the resource from setting/saving data when it isn't loaded correctly
  • Mark when an inventory is changed and only query the database if items have moved
  • Better tracking of an inventory's state (if it's open)
  • And more... (it's hard to remember every change made over 48 hours)




Disclaimer

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License


Released February 2021 by Hasan at hsn-inventory, however the project was cancelled.

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Advanced Inventory for ESX

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