Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Intergration help #5

Open
ToastyStoemp opened this issue Jan 18, 2021 · 5 comments
Open

Intergration help #5

ToastyStoemp opened this issue Jan 18, 2021 · 5 comments

Comments

@ToastyStoemp
Copy link

I'm sorry for opening a rather dated project,
However I'm a novice to unreal and was hoping to get some help trying to implement your plugin to access my mongodb database.
I've added the libmongo db to the build settings but still can't access the c++ libraries as described in the read me. Would love to get some help with this,
-Toasty

@andreihaidu
Copy link
Member

@ToastyStoemp you add the plugin to your game (GamePlugin - https://docs.unrealengine.com/en-US/ProductionPipelines/Plugins/index.html), you then add it to your Module's build.cs file (https://docs.unrealengine.com/en-US/ProductionPipelines/BuildTools/UnrealBuildTool/ModuleFiles/index.html). And then you can include the headers and use the API.

@ToastyStoemp
Copy link
Author

ToastyStoemp commented Jan 19, 2021

with module build.cs I suppose you mean project.build.cs

image
I've done exactly that, but when I create a new empty c++ file from the editor the headers are not accessable. Asif the path's aren't added.
image
This is a new empty project.

Edit: I've retried in another clean project (where the atomic file wasn't throwing errors) with no difference

@andreihaidu
Copy link
Member

@ToastyStoemp did you enable the plugin? (https://docs.unrealengine.com/en-US/ProductionPipelines/Plugins/index.html) It should also appear in the MyProject.uproject file.

@ToastyStoemp
Copy link
Author

From the editor Edit->Plugins it does look like the plugin is enabled:
image

@RiccardoPerelli
Copy link

@ToastyStoemp Hi, i know that maybe is a little bit late, but i'm facing the same problem, did you find a solution? TY :)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants