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SQLite4Unity3d does not work when I build for x86 Windows standalone #90

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Salbrox opened this issue May 11, 2018 · 3 comments
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@Salbrox
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Salbrox commented May 11, 2018

Hi there,

Hopefully you can help as its important that I solve this issue soon. When I build my unity project with SQLite4Unity3d for 64bit it works no problem but when building for 32bit x86 architecture my data simply does not load. I have the correct DLLs and have even tried it with the provided examples in your repo and it doesnt work with those either.

I need this to work in a 32bit build as I am building for a HoloLens (only supports 32bit) project that I need to work urgently. So any help on this matter is very much appreciated!

@sp958857
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because the sqlite3.dll in .../x86/ directory is built in AMD64 MACHINE

@sp958857
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i think i figure out how to solve this:
download the x86 dll from official website https://www.sqlite.org/2018/sqlite-dll-win32-x86-3250200.zip
then replace the dll in this rep

@Scal
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Scal commented Aug 9, 2019

Try to find dll and in Inspector set mark "Load on startup"
and check ur settings
its for x64:
PaxEvT0 1
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