Skip to content

robinarnesson/game-networking

Repository files navigation

game-networking

A simple game-like networking program that uses client-side prediction and entity interpolation. The project is based on Valves description of basic networking for the Source engine, read here.

Watch demo: http://youtu.be/52AQqD_kKPY

Start server

Run in terminal:

./server 1024

Start client(s)

Run in terminal:

./client localhost 1024 3d

Controls

3d-controls:
  • WASD + mouse look
  • Space: Move up
  • Left ctrl: Move down
2d-controls:
  • Use arrow keys
Other:
  • F1: Toggle debug mode
  • F2: Toggle prediction and interpolation
  • Escape: Quit

About

No description, website, or topics provided.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published