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When implemented in the old environment, the intention was to clip rewards when something unexpected occurred and the value was too big, on the code as of now it is clipping normal rewards
When implemented in the old environment, the intention was to clip rewards when something unexpected occurred and the value was too big, on the code as of now it is clipping normal rewards
https://github.com/robocin/envs/blob/5f422179ca24fdf9eca0bf53fe02f2af1a4c6f21/envs/rc_gym/vss/env_3v3/vss_gym_3v3.py#L194
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