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Focus on UI (What People See) #9

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nelsonic opened this issue Mar 4, 2019 · 3 comments
Closed

Focus on UI (What People See) #9

nelsonic opened this issue Mar 4, 2019 · 3 comments

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@nelsonic
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nelsonic commented Mar 4, 2019

@RobStallion I'm really excited to see the progress on this project and feel that it's a really good showcase of both your Elm and critical reasoning skills! I would add it to your CV as a "spare time learning" project. Hiring/Engineering/HR Managers want to see that you are learning new skills in your own time not just "on the clock" ... it's a massive differentiator between you and your less proactive peers.

At present a person viewing your GH profile, sees only one thing:
image

But when they click to view the repo, it's kinda bare: https://github.com/RobStallion/chess-elm
image

If it is your only showcased repo on your profile, I would highly recommend that you make it a showcase of your skills. You touched upon this fact in #2 but have instead dived into figuring out the Pawn moving algo. (I can see the appeal of diving into solving one of the challenges rather than documenting it ... but you must demonstrate Document-Driven Development if you want to show that skill to an observer...)

You don't need to have a fully formed UI, you can borrow one from https://chessui.com
image

Just having a chess board in your readme is a night-and-day difference from a blank one.

And with a bit of photoshop ("smoke and mirrors") you can illustrate the issue #1 you are currently working on; "available moves for king's pawn on home square with no obstructions":
chess-board-initial-state

Ultimately "as a reader" of our GH profile I want to be "wowed" by what you've been working on. 😉

@RobStallion
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@nelsonic Can this issue be closed now?

RobStallion added a commit that referenced this issue Mar 19, 2019
@nelsonic
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@RobStallion Yes, I think we can close this issue because it is not specific enough.
We need an issue that is clearer on exactly what UI/UX needs to be.
For example when a piece can move to a square where another pieces currently is (i.e. a "capture"),
how is that UI represented? This is worth having a separate (new) issue. 👍

@RobStallion
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RobStallion commented Mar 19, 2019

Thanks a lot for the advice/thoughts on this @nelsonic. I really appreciate it 👍 👍 👍

Also did you see this. Thought it would help make the readme a little more exciting

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